Italy '43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943. It includes four scenarios: Across the Volturno, The Barabara Line, The Mignano Gap, and the full Campaign Game. Italy '43 uses the same...
The board game Ярость Эльфов ("Rage of the Elves") will allow you to take command of one of the elven armies and come together in a deadly duel with other players for world domination. Capture lands, hire the best warriors, and collect the strongest combination of cards to attack and defend your lands. Follow your tactical goal and complete it before other...
The Jaws of Victory: Battle of Korsun-Cherkassy Pocket: January/February 1944 is a historical simulation of the Soviet's winter offensive in the Ukraine in the early months of 1944 that trapped the better part of two German corps with a classic pincer movement by two Soviet Armies - and the German Army's desperate response to relieve their beleaguered...
The original Fleet Admiral was designed in the mid-1980’s by Jack Greene while running Quarterdeck Games, a small part-time vanity press producing cardboard and paper war-games. The game is a highly-sought after collector's item on ebay; commanding top dollar. Fast-forward to today, and Consim Press is collaborating with Jack Greene on an all-new game to...
Strategy & Tactics magazine #41. "[A] tactical level simulation of armored warfare as it was in the period 1937-1940. Conflicts represented took place in the Spanish Civil War, the Battle of Khalkhin-Gol, the Russo-Finish War, and the early stages of World War II. Armies represented include the British, French, German, Czech, Finnish, Russian, Japanese...
Game covers the battle of Kasserine pass, an offensive of the Axis forces in the Tunisia at February 1943 and allied counterattack at March 1943. The battle was the first major engagement between American and Axis forces in World War II in Africa. Despite a serious losses, Allied forces managed to keep the passes in ther hands, so Axis attack failed. Game...
Kawa is a game of quiet contemplation for 2 to 4 players, named after the word for river (川) in Japanese. In Kawa, you guide petals down a river made up of 16 unique tiles. Each round, players will follow the currents and eddies printed on the tiles to send their petals downstream, leaving petals behind as they do. As the river comes alive with colour...
"Kharkov: The Soviet Spring Offensive 12 May to 21 May 1942", is a brigade/Division level simulation of the Spring 1942 Soviet strategic offensive. The Second Battle of Kharkov or Operation Fredericus was an Axis counter-offensive in the region around Kharkov against the Red Army Izium bridgehead offensive conducted 12–28 May 1942, on the Eastern Front...
Kharkov Battles: Before & After Fall Blau. Kharkov Battles uses the Fall Blau basic rules to cover the Second & Third Battles of Kharkov. Basics of the system are: Stacking is 3 units per hex and combat out of a hex is restricted. Large units (mainly German divisions and Soviet corps) have Combat Ratings which pull a strength chit for combat. Typically...
Kiev & Rostov: Battles of Army Group South, 1941, is a set division/regiment level simulations of crucial campaigns in the southwestern Soviet Union during World War II. Kiev: The Battle of Encirclement, 1941, depicts the German Blitzkrieg campaign that lasted from 29 August to 26 September 1941. It ended with one of the largest encirclements in history...
New England Simulations revisits a familiar World War II venue -- the hedgerows of Normandy -- with some refreshing twists in The Killing Ground: Campaign for Normandy, July-August 1944". The game combines a mechanic usually reserved for smaller games -- a chit pull combat system -- with two gorgeous maps, 900 counters, and a 36-page rulebook that should...