Diktat is an placement, developpement and diplomacy game set in the NOC role-playing universe. It is designed for 2 to 5 players and 90-minute games. At the begining of each turn, opportunities appear in the city, represented by cards. These cards enable you to form alliances with important groups, bribe powerful peoples, exploit recent scientific...
This expansion pack for Diktat featuring all the game's miniatures, plus enhanced faction-specific equipment. The Artifacts box contains : 6 bunker figurines for the "Black Guard" faction 6 revolt miniatures for the "Resistance" faction 6 "cladogram" cards with foil effect for the Secret Police 6 membership banners for the "Syndicate" faction 10 Corruption...
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie...
Taktyka i Strategia #46 offers two battles using the Napoleon wargaming system: Dobre 1831 and Zakrzew-Pniewnik 1831. Both battles took place during the the Polish–Russian War 1830–31, also called the November Uprising 1830–31. During the Battle of Dobre, the Polish forces were commanded by Gen. Jan Zygmunt Skrzynecki, whereas Russians by Grigorij Rosen....
"The goal is to collapse adversary’s system into confusion and disorder causing him to over and under react to activity that appears simultaneously menacing as well as ambiguous, chaotic, or misleading." John R. Boyd, “Patterns of Conflict” At 0400 Zulu Time, July 24 1985, Warsaw Pact forces cross the Inner German Border and assault NATO positions in West...
It will be the control of the most important provinces that establishes the final victory. You will have to bring as many territories to your side as possible by planning a careful strategy or trying to outwit your opponents. But if things get bad, you can always change sides! Set in the Roman provinces, among the Celtic tribes, in the dominions of...
The third issue of the Mini Wargame Magazine contains a wargame that simulates the Dongshan Island Campaign, 1953. The game adopts the same system as "Kinmen 1949" designed by Yasushi Nakaguro, and does the opposite. From the the People's Liberation Army's landing battle on Kinmen Island 1949 to the KMT's landing battle on Dongshan Island 1953, it gives...
Two player abstract strategy game of capture and defense, based in skill with a touch of luck. The intriguing game mechanic involves adjustable tiles that dictate the movement of the surrounding pieces. Immediately and continuously engaging with changing game plans and strategy. No two games are ever alike. Profound in scope yet fast paced in play....
Gain control of the land! Vanquish your foes! Complete your quest! Draconicus the Fantasy Boardgame is an engrossing fantasy boardgame based on the Draconicus fantasy setting. It is a game of quests, strategy and adventure for 2-5 players. Playing time is between 3-5 hours and it is best suited for players ages 12 and up. The objective of Draconicus – The...
The game contains two different variants: one game for two people and one for 2 to 4 people. In the 2-player game, each player alternately moves one of his figures. The "villager" may only move one space horizontally or vertically onto an unoccupied space. The "vampire" player is also only allowed to move one square, horizontally and vertically. But he may...
The Dragon and The Bear is a two-player wargame of a hypothetical China-Soviet War in 1969. One commands People's Liberation Army and the other commands USSR Army. The map describes the Northeast China (ex-Manchuria) and a part of Russia and Mongolia. Each unit represents a division. The theme and components look like SPI's classic The East is Red: The...
Remake of Chaosium's White Bear & Red Moon. Also published by Oriflam as La Guerre des Héros in 1993 (in French) and as ドラゴンパス Dragon Pass in Japanese by Hobby Japan. The role-playing World of Glorantha was created as a semi-public-domain project by Greg Stafford around 1966 as a mental exercise. Eventually, Greg published a wargame based on his world...