The "Modern Battles Quadrigame" consists of four completely separate games, each with its own 17" x 22", three-color map, unit counters and Exclusive Rules. The Standard Rules are common to all four games. Game scale is one mile per hex and 12 hours per game turn. Unit sizes range from battalion to Brigade. Design is a simple IGO-UGO sequence of play...
Chios 2025 is a small, battalion scale wargame about hypothetical conflict between Turkey and Greece and battle for the key island Chios which lays pretty close to the Turkish coast, yet is controlled by Greece. Game is a part of the WW3 system by TiS and uses its mechanics. Ownership of any game of the series is required to play, because it comes with no...
Chivalheart: Uprising is a card-driven strategy wargame for two players to enjoy over approximately ninety minutes per session with high replayability. It is proudly an “Amerigame”, meaning that the narrative is at the core of the experience. In Chivalheart: Uprising, one player assumes the role of the imperialistic Seren while the other becomes the...
"Chosin: X Corps Escapes the Trap", is a two-player, intermediate-complexity simulation of the fighting in eastern North Korea in late 1950 in which the Chinese attacked the United Nation’s X Corps as it approached the Yalu River. One of the more famous incidents of the campaign was the US Marine Corps 1st Division fighting its way out of an envelopment at...
An adventure board game about the "Silent Unseen" fighting the occupiers during World War II. Surviving World War II was no easy feat—let alone as a soldier of the Polish underground army, constantly exposed to danger. Can you rise to the challenge? To handle the difficult tasks ahead, you'll first need to undergo comprehensive training, as you never know...
The game simulates the military engagements that took place in September, 1939, between Polish and German forces in the area near the towns of Ciechanów and Przasnysz (north of Warsaw, near the border with what was then German East Prussia). The game was included in Taktyka i Strategia magazine no. 44. It consists of 1 map and 3 scenarios. It uses the...
Two-player adventure game set in a six-level citadel represented by six square-grid maps. One player takes the side of the forces of evil and places doors, monsters, pitfalls, sinkholes, and a talisman in the citadel. The other player takes the side of the forces of good and begins sending heroes into the citadel. The evil player must kill all the heroes...
A strategic level game covering the entire war from April 1861 through March 1865. Victory generally depends on the control of replacement centers located at the north and south ends of the mapboard. While Civil War was grouped with AH's "Family/Social" game line, it shared elements with their "Tournament" wargames of the time. The game was played on a hex...
Civil War Classics, Volume 1, is a game and game system covering the battles of Pea Ridge in northwestern Arkansas and Shiloh in western Tennessee. Several scenarios allow players to experience many different aspects of the two battles. Short, introductory scenarios allow players to learn the game system with a minimum number of units and game turns. More...
Clash of Giants: Civil War takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg. CoG: Civil War uses a modified version of the chit-pull Activation system of Clash of Giants II: Campaigns of Galicia and First Ypres...
Folio format, introductory-level simulation of the colossal armor clash at Kursk, 1943. Two historical and one theoretical scenario at an operational level. It is the summer of 1943 and the fate of the Russo-German War - the largest land conflict of the Second World War - hangs in the balance. A decisive victory for either side means a profound change in...