Weretigers is a fast-paced cooperative dice defense game infused with Southeast Asian aesthetics and a vibrant paper-mâché art style. Players take on the roles of mystical weretigers defending their village from escalating chaos under the light of a shifting moon. Each round, players roll dice and assign them strategically to combat threats triggered by...
It’s not easy being the Prince of Denmark. While struggling with the grief of your father’s death and your mother’s marriage to your uncle, a ghost suddenly appears, claiming that your uncle killed your father! While you try to keep your sanity, you need to verify the ghost’s claim, test your uncle’s guilt, make your mother see sense, deal with your...
Wieczna Waśń ("Eternal Feud") is a strategic board game from 2 to 4 people / 8 + / 60-120 depending on the map of the land, in which 4 feuded races fight for dominance in a randomly created land. No one remembers how the feud began, who came to the field or who first chewed on the stone ... the fact is that this feud seems to have always happened. People...
You are one of the sons of Halach Uinic -the leader of the village-, who has inherited one of his father's lands. Now, you will try to manage the resources that the gods will give you in the dice you roll, with the objective of constructing buildings that will allow you to make the most outstanding and prosperous of all the Mayan cities by their imposing...
ウィッチズウィスク (Witches Whisk) is a game from Japan, with apprentice witches at a magic school flying on broomsticks over the sports field. The game can be played as a competitive game for a single winner by scoring victory points, or as a co-operative game trying to stop the escaping magical creatures. The main rules apply for both games and the co-op game can...
An abstract strategic solo game, dressed in a very particular theme and with an ethical message, the true story of the Zammit family! The intent was to develop a game mechanic that made the sense of oppression caused by the aggressive overbuilding of the territory feel rsthand. The result is a tight and pressing game, especially in the final, in which you...
Inspired by a biblical story, 10 Pragas do Egito ("Ten Plagues of Egypt") casts players as governors of provinces along the banks of the Nile River in ancient Egypt. The objective of the game is to deal with the losses and misfortunes caused by the ten plagues sent by God to the Pharaoh, who refuses to free the Hebrew people from slavery. The core mechanic...
This story takes place in the 12th century when Portugal was taking shape... With his armies marching towards the south, Afonso Henriques, the King of Portugal, could not abandon the territory conquered from the Moors and decided to donate a huge plot of land in the center of the country (44,000 hectares) to a religious order of French origin called...
1872: The Lost Crows is a solitaire, map-making, Roll-and-write survival game focused on a realistic immersion into a narrative of the Frontier West from a (Michener-esque) Native point-of-view. It's the 4th in my xx72 line of 1-page micro games. This game differs from its predecessors by increasing theme and putting much more emphasis in journaling and...
The year 2050, an emergency at the airport! A passenger plane has been hijacked by unknown hijackers. The airport has been cordoned off, the plane is surrounded by police. Efforts must be made as soon as possible to ensure that passengers are safely evacuated from the aircraft and that the hijackers are persuaded to surrender. As a negotiator, are you able...
7500: Hijacked társasjáték 8000 Ft-tól! - 1 felhasználó árulja ezt a játékot!