Its bargain sale season! Players become shoppers and looks for the right combination of shirts that match the preference listed on the shopping list card. Bargain items(cards) are piled up randomly just as they do on sales carts so players have to search for it to find what each player wants. All this is done in real time, so the players have to rush for...
Zebra-Schwein will have your children committing unspeakably horrible genetic experiments in the comfort and safety of their own home. No, actually Zebra-Schwein only has children draw unspeakably horrible genetic experiments, specifically the combination of two animals as determined by a secret die roll. To set up the game, lay out the six animal tiles in...
"Two Players - Zone Maker & Zone Breaker In Zone X, the players alternate in fixing a hidden target point ("Zone X") on the Marker Grid. The opponent (Zone Breaker) attempts to zero in on the target using their search board. The Target Point is picked by the Zone Maker who then draws two intersecting lines on the Marker grid. This creates 4 Zones that are...
Zuniq is an abstract game for two players, played in an 8x8 grid of evenly spaced dots. Players take turns joining two horizontally or vertically adjacent dots by a segment. Eventually, closed zones will form. It’s irrelevant which player closes which zone; zones do not belong to any player. There are only two restrictions: - Once closed, zones are out of...
1000 Blank White Cards is a public domain card game, which allows the players to make the cards during the course of the game. There are no initial rules, and while there may be conventions among certain groups of players, it is in the spirit of the game to spite and denounce these conventions, as well as to adhere to them religiously. Card Content Cards...
One of the most complete books about paper and pencil games in the world. It contains 101 games among traditional, less known and totally original ones, all to be played with just paper and pencils. Featuring contributions by renown game designers as Spartaco Albertarelli, Domenico Di Giorgio, Alessandro Gatti, Dan Glimne, Beppi Menozzi, Paolo Mori, Water...
13 Sheep is a quick roll-and-write game for one or more players. By drawing fences, players try to protect as many sheep as possible before the wolf comes. Each turn, players roll a die and draw a matching fence on the map. The game can last for 7 to 10 rounds, depending on the result of the die roll in the last 3 rounds. At the end of the game, each...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...
This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. This game is limited to 42 turns and each turn consists of phases such as Map Making, Exploring, and Hunting where a handful of dice are allocated in a...
Description from the publisher: This is the second of the xx72 small-form print and play games (1572: The Lost Expedition is the first). This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small shipwrecked crew trying to reach the Indies after a failed expedition deep in the South Pacific. This game uses a worker...