Enter a world where every decision you make will have lasting consequences. Customize the board, your faction and your strategies! Factions has been designed to provide you with an accessible yet deep, highly customizable, tabletop wargame. You take on the role of a military leader in one of four (base game) competing Factions and will need all your...
Fairies love parties. However, they never host it themselves. It's a hassle for them to send out invitations and arrange a hall for it. This is where you come in! You set up the party for them and in return receive "Sparkles". But be careful! Don't start the party until all the fairies have gathered. If you try to start the party prematurely, you'll put...
Falcon Ace is a highly detailed tactical solitaire game simulating modern air combat with the F-16 'Fighting Falcon'. Players may choose to play a single battle, play a full mission with multiple waypoints, battle for control of a portion of a country, or play a full-scale war that may last weeks! You will select your air, ground, and pod armament before...
Easy to play Strategic/operational wargame Series covering the entire Eastern Front. This first game covers 1941-42. 10 Miles to the hex. 5-10 day turns depending on weather and time of the year. Divisional/Brigade/Regimental-level for Germans and Allies and Corps/Divisions/Brigades for Soviets. Logistics, air and naval effects. Two campaign games are...
Grand-operational-level wargame simulating the entire Eastern Front (including Finland with the same map scale or holding boxes above the Arctic Circle) from June 22, 1941 to April, 1942. 10 miles per hex. The map area and some charts have been made to fit on a 4' x 8' table. 4-8 day turns based on weather. German units are: Divisions, Brigades, Regiments...
"Fall of the Titans" is a 2-player asymmetrical card game, based on the video game "Shadow of the Colossus." In "Fall," one player takes on the role of Ronin, a human assigned with the task of defeating the great Titan...which is played by the other player. Each player has a different process and actions that they perform. Essentially, the Titan player...
The Fallacy of Rank is a game of strategy, bluffing, and combat for two to four players, played with three standard piecepacks. Each layer sets up her corner of the board, formed with face-down piecepack tiles, by placing her two pawns (commanders) and fourteen coins in a 4×4 grid. The coins are placed value-side down, such that the only values known to...
The Heyne travel game "Falle" (=trap) is played on a board of 16x17 size with home regions of 8x4 spaces for the 2 players. Each player has 8 playing pieces and 6 traps of different sizes. The traps are secretly deployed in the home regions by writing their position on a piece of paper. Object of the game is to occupy one of the 2 opposing center spaces...
Fame & Fiction is a 20-30 minute area-control hybrid card game in which players take on the role of tactician, summoning figures drawn from myth, legend, and history to compete for influence on a shared game board. On a player’s turn, they play cards onto hexes facing any of six directions, changing the landscape of the board. Positioning matters: cards...
Game introduction: Fantastic Quest is a game for two players, one acting as the "evil" guardians of a treasure, the other as a group of heroes and wizards seeking this treasure (the "explorers"). Both players record the location of their forces on a square grid (such as graph paper), using paper and pencil. The explorer player searches the area by moving...
User Summery: When a local Duke decides to kidnap and ransom the leader of a mercenary group he's had under his employ in order to recoup some of his payroll, the Duke finds himself in a small war with a band of hardened fighters. The Duke's forces include well-trained Humans and a small number of Dwarves while the Mercenaries contain a motley mix of...