The Sentinel District Expansion for CyberStrike24 introduces new strategic challenges and vital locations, significantly enriching the game's complexity. Set on an island featuring a towering extinct volcanic mountain, this district is split between a lush jungle-covered windward side and an arid leeward side due to the rain shadow effect. The island...
The Volcano District Expansion for CyberStrike24 introduces new strategic elements and exciting gameplay to the base game. This expansion features key locations such as the Casino and Gold Mine, which serve as high-risk, high-reward targets. These additions compel players to develop innovative strategies to navigate and exploit these new environments...
Cyvasse is a two-player strategy board game, featured in George R.R. Martin’s “A Song of Ice and Fire” series. Cyvasse features ten types of “unit” (King, Dragon, Elephant, Trebuchet, Catapult, Heavy Horse, Light Horse, Crossbowman, Spearman and Rabble) with different powers and attributes and capture conditions. In addition, the board includes...
Cyvasse is originally a fictional two-players game in George R.R. Martin's A Song of Ice and Fire series; he described it as "a bit of chess, a bit of blitzkrieg, a bit of stratego. Mix well and add imagination." This fan-made implementation by Alex McRitchie is played on a hexagonal board and features 10 different playing pieces, including cavalry units...
D.A.K. is a Strategic level board-wargame covering the battle for North Africa during WWII. The key feature of this game is its operation points which represent supply. These points are expended when units move or fight and also just to maintain a unit's existence. They're moved from the ports to the forward battle area and require record keeping. This...
What if you never get OUT ... of the bocage? ?? Our landing in Normandy and the battle in/through? the bocage. 10 10-day turns. Division level, except in a couple instances including Tigers! 8 miles per hex. Uses many mechanics from my NW Europe 1944. Allied air supremacy - tactical and strategic. Will the German player allow us to seize Cherbourg in a...
A solitaire study of America's most bloody and heroic day in WWII. The player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes...
Da Mafia (ダマフィア) is a crime game from Japan, with players concealing their gangster cards to control the city. The game works as a worker placement game, but the workers are cards for the different gang members; Bosses, Members, Hitman, and Bodyguards. Each player is the head of their gang and places their initial four cards face-down around the city. When...
ダグエイトチェス (DaG Eight Chess) is a two player abstract game from Japan, a mix of Chess and Stratego on a smaller 5*5 chequer board. Players have a small Chess army that move across the board, but as face-down tokens. The pieces are one each of King, Queen, Rook, Knight and Bishop, and three Pawns. These pieces all move and attack as in normal Chess. But if a...
This is low-to intermediate-complexity, two-player, examination of the historic alternative to Montgomery's ill-fated Operation Market Garden. Instead of his left-jab through lowland Holland to the Rhine, we have Patton's proposed right-hook, starting at Metz and swinging north and east toward the Ruhr for a war-winning knockout blow. Or, as an alternative...
The Gods are waking up from a long sleep and taking possession of the best fighters of the realm, while waiting to have recovered all their powers. You and your opponent are 2 of these fighters, like 2 Heralds of the Gods. Damoclès is both a micro-skirmish game and a card game, in a 1vs1 mode. The first player who inflicts 9 wounds to his opponent wins !...
Are you ready to become the masters of the nine Muses? In Dance of Muses you will guide the Muses to perform the perfect dance and fulfill the will of Apollo. Every time a Muse performs a dance step, the value of their die increases. Use Muse skills to change the values of adjacent dice! The game ends as soon as the die on a Muse reaches the value 6. The...