Alternate Frodo Baggins Company Card given out during conventions including GenCon 2018. Later available as part of the Game Boy Geek Season 12 (2024) Kickstarter. It is the same art as the one that comes in the base game, but a different ability on the card. Card abilities: During a Nazgul Encounter, if you must draw more than one Corruption tile, spend...
The War of the Worlds: Invasion is an asymmetrical war game for 2 players, based on the classic sci-fi novel by H.G. Wells. One of you will control the British Empire and will have to defend Earth using wits, diplomacy... and the force of arms, of course. The British player can build laboratories and barracks, move armies across different countries, ask...
Players are wizards battling in an arena. They begin at opposite sides of the arena, which is 20 spaces long. They alternate throwing spells at each other chosen from a vast array, 71 in all. Spells might be visible or invisible, and are represented by cardboard chits, face up or face down. Spells advance toward the opponent each turn, some fighting spells...
War Patrol is a 2-player fantasy battle game. Each player creates a squad of 5 warriors from a selection of 50, then squares off against the enemy in a furious close-combat fight. After each player deploys their warriors, the members of each squad are revealed and the battle begins. Each warrior has a unique ability, realm traits, and a racial restriction....
War Stories: Liberty Road puts you in command of Allied and German tanks and platoons of vehicles in World War 2, 1944. The action is fast and realistic; the system is easy-to-learn. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a modular map with different terrain...
War Stories: Red Storm puts you in command of German and Soviet tanks and platoons of vehicles in World War 2, 1942-43. The action is fast and realistic; the system is easy-to-learn. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using a map with terrain overlays that...
Desert Rats is the fourth entry in the War Stories series. Featuring 20 scenarios chronicling the North African Campaign of World War II. Desert Rats includes additional maps and terrain and introduces new rules such as desert warfare, dust, and heat exhaustion. American, British, German, and Italian units and assets specific to the theater bring the...
Rattenkrieg is the third entry in the War Stories series. Featuring 20 scenarios chronicling in detail the legendary Battle of Stalingrad. Rattenkrieg introduces new urban warfare maps and rules for sewer movement, snipers, multi-story buildings, mouse holing, and street fighting. Additional German and Soviet units and assets are included as are the...
Subtitled: wargames rules for the period 3000 BC to 500 AD Miniatures rules in a 65 page A4 rules book with pull out quick reference sheet. Troops classified for equipment, armour, training, morale and basic type. Includes classifications for prominent troop types from many armies in the back of the rules. Armies are split up into divisions. Combat uses...
A tabletop wargame system for simulating modern engagements. This is the second version of this game and is actually used by several modern armies for training purposes. It is designed for battle group encounters and generally uses played using 1/300th or 1/285th scale white metal miniatures on a one man = one man or one vehicle = one vehicle scale, but a...
The purpose of this 'Wargaming in History' series is to offer, in detail, hints, tips, and advice on specific periods and wars that are wargaming favourites. All the necessary information, - campaigns, battles, weapons, tactics, etc. - is included and the books are illustrated with tactical diagrams, maps, contemporary illustrations and photo¬graphs....