"The year is 2027 and the federal government of the United States, hobbled by the second great depression, is on the edge of collapse. A number of Insurgent factions have sprung up hoping to undermine the government and send the country into a state of anarchy, in the belief they stand to gain power or wealth in the coming lawlessness. Choose your side:...
Three Arrows can be played by 2, 3, or 4 players. The object of the game is to capture as many of your opponents' Arrow Pieces as possible. The board is a 6x6 grid. A player's basic pieces have arrows on them. Players place their pieces on the board or attack with those pieces. A player's first piece can be played on the edge but not the corners of the...
From the mind of Chris Overalls, Three Kingdoms Holdem is a humorous strategy game based loosely on the Three Kingdoms period of China (200-263 AD). You play as a would-be Emperor and his Court, who seeks to re-unite China. You achieve this aim by destroying or outlasting the other dynastic factions--your goal is to be the last player standing. You start...
In Throne of Elements, you command one of four playful golem tribes. Your goal is to make your tribe dominate the region by sending in more golems to the region. You can win by controlling more than half of the region or wait until end of the competition and see who is left standing. Throne of Elements is a secret objective card game where you control a...
Background: When Charles II of Spain died in November 1700 the both mentally and physically weak king had no heir to the crown. His kingdoms included not only Spain but both parts of the Low Countries, Italy and colonies in the Philipines and the Americas. Now two dynasties claimed the Spanish throne, the French Bourbons and the Austrian Habsburgs. Charles...
From the publisher: Thrones is a two-player 9x9 board game where each players set their tiles and pieces secretly, screened from their opponent's view, until the screen is removed, the middle fifth row is set, and the battle's combat begins. Gameplay: Each player controls an army of 13 and a homeland of 36 tiles, including 1 Fortress. A screen separates...
Too Fat Lardies Great War skirmish rules. From the Publisher: "The rules are designed for large skirmishes, from 30 to 100 figures a side, and are based around the actions of leaders in battle. As well as the main rules there is a supplementary section covering the organization and tactics of the Germans, French, British and US forces and details of WWI...
In Thunder - Flash, the player takes the role of an american squad of paratroopers.. The squad hails from the 101st Airborne Division 506th Parachute Infantry Regiment (PIR). They landed outsided their designated DZ, and need to find the rest of their squad. The game starts with the player controlling the sergeant and a private. They make their way north...
Similar to a hybrid of Stratego/Luzhanqi and Tic tac toe, with a bit of shogi, each player places their 10 cards, representing mostly soldiers (but with also a zombie and civilian), into a 3 by 3 board, with the extra 10th card in the "Standby" area. The cards are placed face-down and you may check them, so that you know what the cards are but your...
Taken verbatim from the back cover: "Time Tunnels is a game involving tremendous speeds and a lot of action. Fleets of ships may be built one minute, and possibly destroyed the next. The goal of every Supreme Commander is having control over all of the planetary systems." "Time Tunnels is an unusual game involving the use of black holes, space mines, and...
"Time War" is a tactical level simulation of a possible future where governments, using the ability to travel into time, attempt to control the present day world by altering history to their advantage. The players assume the roles of opposing Time Bureau Chiefs and seek to use their resources on hand to gain complete control of their present day world by...
Tin Soldiers In Action, Fair and Squares Rules cover the age of Enlightenment the Napoleonic age the Victorian era all scales all types of basing solo games skirmishes and large battles with a single rule system. Included are army lists from 1680 up to 1900 point systems and modular systems for army constructions a tutorial on the American Civil War in a...