From the Avalanche Press website: Poland's Fantasy Fleet gives you the fleet the Polish admirals hoped to build in the 1930's, with battle cruisers, heavy cruisers, light cruisers and large destroyers. Seemingly an insane proposition, the fleet had a very real purpose: to secure the lower reaches of the Baltic Sea in the event of a war between Poland and...
From the Avalanche Press website: The Finns relied on large-caliber coast-defense guns to protect their long, rocky coastline with its countless small islands and skerries: over 1,200 kilometers’ worth. To support the powerful but immobile big guns, Finnish strategy called for small, armored coast-defense ships that could slip between the islands and...
Our 24th issue looks at the designs considered by the German Navy for their Deutschland-class armored cruisers, the famous “pocket battleships.” You get 20 new Second World War at Sea pieces, with six different versions of the ships plus the original design for the Scharnhorst class. Design studies took two variant paths: an armored coast-defense ship for...
From the publisher's website: In late 1916, Woodrow Wilson attempted to bring an end to the First World War. He failed. In another reality, he succeeded. The great empires survived, yet the peace proved flawed and world-wide war returned in 1940. That war is the background of our Second Great War at Sea series. Tropic of Capricorn is a complete boxed game...
From the publisher: After some months of quiet, Europe’s “soft underbelly” became a brutal theater of war in 1940 when Italy joined the Axis. Italian convoys fought their way south across the Mediterranean, while British convoys tried to cross the Middle Sea from west to east. Each, in turn, tried to stop the other and claim control of these troubled...
The Mediterranean naval war includes more intense action in the air and on the sea than we could stuff into our game on the topic, La Regia Marina. The Middle Sea is a very large expansion set for La Regia Marina: 630 new pieces (210 double-sized “long” pieces, 420 standard-sized square ones) and 40 new scenarios. It covers the action from the summer of...
From the Avalanche Press website: The U.S. Navy began its counter-offensive against the Japanese in August 1942, with landings on the islands of Guadalcanal in the Solomon Islands. The Japanese struck back in turn, and fierce naval battles raged in “Ironbottom Sound” by night while aircraft carriers dueled by day. The Americans and their Australian allies...
The Solomons Campaign of 1942 saw the American and Japanese navies engage in the most intense naval combat of World War II. For months the two sides fought over Guadalcanal, a miserable jungle-covered island with a vital airbase. Ironbottom Sound: A South Pacific Story continues the tale that we began in Second World War at Sea: South Pacific. You get 36...
Immediately after the attack on Pearl Harbor, Japanese forces began their “Strike South” against the American, British and Dutch colonies in South-East Asia. The combined American-British-Dutch-Australian fleet resisted as best they could, but would be crushed in February 1942 in the Battle of the Java Sea. Java Sea is a Second World War at Sea series game...
In the mid-1930’s, Thai military dictator Plaek Phibunsongkhram commissioned a modest naval building program. The Royal Thai Navy quickly received modern coast-defense ships, submarines and torpedo boats from Japanese and Italian shipyards. In 1940, Thailand challenged Vichy France over the provinces lost to French Indo-China in 1893, leading to a Thai...
Adolf Hitler launched his sneak attack on the Soviet Union in June 1941. The Red Army reeled back from the assault, losing thousands of tanks, guns and planes. On 21 August 1941 the first convoy loaded with equipment and weapons left Iceland for the Soviet Arctic port of Archangel. For the next two years, the Royal Navy would force through convoys to the...
Description from the publisher: Each player starts with a deck scientists and politicians, and then starts to build their countries arsenal. At this same time your opponent begins to do the same. Then tensions begin to rise as each player builds their arsenals. Can you stop the world from falling into chaos and destroying itself, or have you built a...