12 new Advisors 4 of the new Advisors are based on mythical beasts and come along with meeples/miniatures, depicting statues of these fantastic creatures. Player, who buys one of them, may place the miniature in a dedicated place on the board to gain new, powerful benefits. The location it will be placed is crucial, so it's essential to plan it right!...
Towers & War Machines Employ crafty engineers to build ingenious, death-bringing machines, and to raise towers with slots for them! Each player will be able to build towers (they are located between Wall Sections) and place chosen war machines onto them. There are three variants of War Machines: cannons, rocket batteries, and powerful siege crossbows. Not...
This special addon consists of 1 big miniature, 1 mini board and deck of 5 cards. The Dragon is the weapon of last resort, to use if you see that you won’t be able to hold a Wall. Using it carries great danger, but usually positive effects will overshadow the negatives. If you want to use Iron Dragon you will have to assign Clerk to it. First player will...
Nam Diary is a "mini-sim" published in Panzerschreck Magazine #6 (Summer 2001) and later made available as a stand alone game. From the introduction: It is late afternoon in mid-April, 1968. On patrol near the DMZ, Pfc. Bomar Henry is about to get his first taste of a Vietnam firefight. Will he live to tell about it? 'Nam Diary is a short and very simple...
In this deduction game, players are monks who are trying to collect as many suspicion points on the other players as possible in order to figure out who the criminal is. Game Summary The board shows several locations, each with 2 numbered (2-6) chits in one of 6 colors (the rest are face down in a line next to the board). There are 6 colored monk pieces, a...
Napoleon is a 5-6 player standard deck playing card game with shifting and secret partnerships. A standard deck of cards is dealt evenly, with the remaining cards being placed in the kitty. Players bid on the number of face cards that will be captured by their team. The player with the highest bid becomes Napoleon. Upon winning the bid, Napoleon names...
NAPOLEON RETURNS 1815 is our first game using our action point/battle card system. We've combined several ideas into one fast playing game of Napoleon's 1815 Waterloo Campaign. With fewer than 20 pieces on the board, strategic movement based on action point allocation, a unique twist on a classic battle card system, the game plays in under 90 minutes. The...
This is the first expansion module for the Avalon Hill miniatures based game of Napoleon's Battles. It is a 54-pages Booklet with 'Errata' & clarifications for the 1st game, additional Terrain features, with 9 more Scenarios, the Divisional Armies Structured Army Charts, Additional Optional Rules, even MORE labels for these Scenarios, a set of BLANK...
(From the publisher) Napoleon’s Triumph is built on the same foundations as its acclaimed predecessor, Bonaparte at Marengo, but is bigger and grander in scale. It uses two boards to make a double-size 44" x 34" map of the Austerlitz battlefield and has twice as many pieces as the earlier game, but defying the tradition that big wargames must also take a...
Napoleon Saga is a strategic card-wargame for two players that lets them play the 1815 Belgium campaign battles opposing the French army to the coalition force. In this game, each player has two decks of cards that represent his army and his strategic plans. They deploy their starting troops on the board and alternate turns to defeat their opponent in one...