It started a long time ago. Apparently, when someone planted a mine in the middle of the yard. Or when someone broke a neighbor's fence… Players take turns moving cards or using the properties of one of their cards and destroying opponents' cards. When no one can make a move, the game ends and the one with the lowest sum of lost cards' prices wins....
This is VentoNuovo's continuation of the system created for Moscow '41, now looking at the campaign of Army Group North in Barbarossa. The final chapter of the Trilogy is Kiev '41. Players take either the German or Soviet Union forces and use colorful wooden blocks to simulate the forces they have involved. Leningrad '41 uses the same basic game engine of...
Les Aigles is a French Napoleonic miniature game set at the battalion level. The rules are pretty standard for a Napoleonic miniature game of the era: semi-simultaneous game sequence, written orders, lots of tactical factors to take into account. The game was published in two version, a boxed set with scenery elements to cut and build, as well as the...
1859. This is the story of the other — the nephew, the other French emperor, the other Napoleon for the other Italian campaign. Even if the names and places are similar, the events are quite different. This campaign of 1859 is not the campaign of 1796 or even 1800. The revolutionary tide has passed, and the military movement no longer has the same epic...
I wonder if anyone else could imagine just what this would actually entail? All this...is just a very simple version of Battleship in Space, without the neat little bits. Each Player or team will play the role of Spaceship Commanders and direct their Fleets to either "Near-Space Conquest" or "Worldwide Defeat in the Heavens". It has two identical game...
In the year 2500 C.E. (more or less), humanity has become, let’s say, slightly clumsier and dull with the passing of time. Now, overwhelmed by the last Znorg’s invasion, humans are desperately looking for cadets up to the task. That is why you are here: a group of uncoordinated and undisciplined new recruits, yet committed with a selfless willingness to...
Description from the publisher: Leviathan is an asymmetrical 2-player "micro" game, which offers a dynamic tactical battle at sea with a mere 18-card deck. The cards themselves are the "playing pieces," and movement is measured out in real space on any flat surface. Inspired by Herman Melville's famous literary nemeses, one player controls the fearsome...
A space battles game where the spaceships obey the laws of physics and don't fly like World War 2 fighter planes. Fun, short playtime, strategic/tactical space battle game. Highlights: Spaceships fly like spaceships Strategic and tactical No dice, no random factors Easy to learn, quick to play 18 Scenarios (including 8 solo scenarios) Plays 1 or 2 players....
Liberty is a fast-playing game covering the American Revolution from 1775-1783. British, American, and French forces are included and the role of the Indians and Navies is depicted. The unique problems faced by each side become clear in this playable game. This is a block game, built on the same foundation as Columbia's much-acclaimed Hammer of the Scots....
Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack. Greed mixes with love and hatred as the passengers take sides... Lifeboat is a fast-paced card game of intrigue and survival. Players vie for the highest score when the...