1846-ban, iparmágnások (3-5 játékos) versenyeznek a különféle pénzkeresési lehetőségekért és, hogy övék legyen legjobb részvényportfólió az Egyesült Államok középnyugati részén. Teszik mindezt vasutakba történő befektetéssel és üzemeltetéssel. Öt vasút verseng, áhítva a közép-nyugati gabonát és piacot, átszelve az Appalache-hegységet a korai 1850-es...
Australia's first railway company, the Sydney Railway Company, was founded in 1848. It proved ruinous for its founders. Shortly before the opening of the first line, it was taken over by the New South Wales Government Railways. In 1852 eight privately financed railways were planned in Victoria. Three of them were established but only one of them was a...
An economic game of investment in railway companies that operated in the Northwest of Spain throughout the 19th century, based on the “18xx” series and more specifically in 1817. Although 1855 inherits practically all the financial mechanics of 1817 (short sales, conversions, mergers, -hostile and friendly- acquisitions and liquidations), it presents very...
It is the middle of the nineteenth century and the age of steam is well underway. The Russian and Canadian governments, eager to capitalize on the new rail technology to bring together their vast countries, are sponsoring entrepreneurs to help build their railway networks. You are an investor, seeking to take advantage of their generous offer to make your...
In 1872 Stockholm Tramway Company was founded with the ambition of constructing tramways in Stockholm. Having failed to do so the company was dissolved in 1874 only to be founded again two years later under the new name Stockholm New Tramway Company. The new company was successful and on July 10, 1877, the first horse-drawn carriage traversed the streets...
1888-N ("N" for "north") is an 18xx game set in China in the Beijing area. It features no special rules apart from the various private companies (which depict Chinese landmarks) and is a branch of the 1830-style games. The maps are double-sided, one side with the classic 18xx layout and the other featuring a more fancy artwork. Two to six players represent...
1889 Berlin, an 18xx game in the series originated by Francis Tresham's 1829, is set in Berlin Germany. In 1889 Berlin, 2-5 players will use money to purchase shares in railroad companies during Share Dealing Rounds. Between subsequent Share Dealing Rounds, railroad corporations then conduct operations on the game board, with the decisions being made by...
1894 is a 3-4 player 18xx game set along the border between France and Belgium. Some 1894 features: two public companies start the game floated, with every player invested in them full capitalization with shares in the IPO paying to the company novel share redeeming/reissuing model public companies that may be started later in the game and that can choose...
Bousou 1894 is one of the works in the 18xx series, which began with Francis Tresham's 1829 (1974), and depicts the Bousou Peninsula. The history of railways on the Bousou Peninsula (Chiba Prefecture) began in 1894 with the opening of the Ichikawa-Sakura section by the Sobu Railway Co., Ltd. This is a pen-and-paper game in which you manage a railway...
This expansion for 18Chesapeake has the following key differences: No auction, privates are available for purchase by players starting in the first stock round; purchasing a private counts as a buy action. There are seven railroad corporations are in the game. In a two or three player game, one of them is removed at the beginning of the game. The...
18EUS (Eastern United States) is an 18xx game that features elective personal loans. Players may either take loans to fund lucrative investments or invest in the Bank of New York if they do not have loans. The Bank grows stronger, and loans are worse, when more loans are taken and when someone invests in the Bank. It also features a highly randomized setup...
18NC is an 18xx game about operating and investing in the historic railroad companies of North Carolina beginning in 1835 with the Wilmington and Raleigh Railroad being chartered (later to become Wilmington and Weldon). Three to five players represent investors in these railroad companies attempting to increase their own net worth while avoiding the costly...