Dancing Dojos is a small, fast-paced set-collection card game by SCOTT JAMES BRITO of The Limestone Cowboy... December 25th, 1854, 1 day after the devastating magnitude 8.4 Nankai and Tokai earthquakes. You and up to 4 four other friends will help the local sensei to rebuild their resepective dojos. Make the cards dance around the table as you draft them:...
The game begins when one of the 53 fly fishing destination cards is selected and placed in the middle of the game board - each presents a unique trip with details and cost. Anglers then move around the board with the goal of earning 3 Identification (ID) cards and enough cash to purchase the trip and win the game. Cash is earned by answering trivia...
Darjeeling has two main board areas. The first is an array of squares representing one, two or three half-crates of tea in four different varieties (colors). Each player has a marker which moves about in the array, picking up tea at the rate of one square per turn. There are simple rules governing movement in this array and the players compete for the...
Darjeeling társasjáték 6000 Ft-tól! - 2 felhasználó árulja ezt a játékot!
Scientists on your homeworld have discovered that the true nature of the universe is not unlike a Dark Forest, with solar systems connected by branches of a Cosmic Tree. Your people have started to travel to nearby stars, but even so, you have not found other advanced life. Obsessed with the search for your cosmic brothers and sisters, you set out...
Discover "Dark Romance": Unveil Love and Danger Embark on a journey into the captivating universe of "Dark Romance," a shadowy Victorian realm teeming with love and nocturnal creatures. Intriguing World Immerse yourself in a world characterized by Victorian elegance and mysterious intrigue. Players assume the roles of one of ten distinct characters, each...
Its wiener takes all in Dash-Hound Derby! Fetch cards and match 3 or more costumes or color ribbons. Score points to out race the other players and move around the board. Unleash special action cards and be the furthest across the finish line to win! Draft cards from one of three piles, and do your best to manage your hand to earn big points. Every point...
Dastardly Dog's Dogpocalypse is a 2-8 player card game for families and parties, it takes 5 minutes to learn and 20 minutes to play. Race to the Winners Bone with Rainbow-Farts, Dogapults, Go-karts, jet packs, and more or you can attack the other dogs with UFOs, Zombies, Mini-Nukes, Lightning Strikes, dog catchers, and more but don't forget to yell woof or...
Drivers! Start your engines! Get ready and…be dastardly! Dastardly Drivers is a simple, fast-paced racing game where players compete against each other to cross the finish line first! But, to do that, they’ll need to employ some strategy, some guile, and a bit of luck to avoid any obstacles on the track and finish ahead of the other racers. Each player...
Data is a competitive abstract strategy game about cyber-warfare and data transfer. Two players race to upload their tokens from their offline Reserve to the Cloud. The game combines deterministic movement with calculated risk, played on a unique console board where coordinates are relative: your "A-1" is your opponent's "F-6." The Core Loop: Stream &...
DATTO! is a trick-taking game based on the fable of the Hare & the Tortoise. It is ostensibly a race game, in which the player to advance the farthest will win. Turn order for each trick is based upon the players' position in the race, with the players who have advanced the least playing cards to each trick first. Players must follow suit if possible, and...
It’s time for a break! Daydream is a cozy roll-and-write. Fill your cloud grid simultaneously adding the values of the dice. Make the right choices so that each cloud line contains only different numbers. Even better, if the numbers are consecutive, you create a perfect line. However, if a number appears more than once, the line is lost. Draw items on the...
Six little plastic cars race around the big Daytona track. The track is three spaces wide except for a sweeping curve at either end. In the curves, the track narrows to two lanes. The outer lane is a passing lane, requiring twice as many movement points to use and in which a car may not end its turn. Movement points come from play of the special deck of...