A typical roll and move type promotional board game. The players take turns to roll and move. They start at space 1. The first to reach the ARAG building in Düsseldorf wins the game. On some spaces events hinder or benefit the players. Game board may be paper or very light, foldable, card stock. It's the ARAG-Zentrale from the 1960s (Architect: Paul...
Arcanon - card game. Good, Strength, Beauty, Wisdom, Truth - the names of the domains that are supervised by five ministries in the O'vsemir universe. Right here in incessant maze of political intrigues lasts fight for the absolute power. Arcanon is strategical and tactical game that throws more light on the diamond of all fields of Wisdom - Magic. Arcanon...
Arctic Race is a family game of tactical racing in polar surroundings. In the game all players sponsor two dog sled teams, and the player whose both teams have reached the North Pole first, wins. Each player is dealt a card showing the two teams that the player sponsors. The players keep their cards hidden, so the players' teams are unknown. Several...
Spring has arrived in the Arctic Circle! Players take turns trying to feed the narwhals by adding or subtracting the numbers on their cards and placing treats on the correct answers on the board. Different point values are scored when the narwhal lands on your treat or swims by. The player with the most points at the end of the game wins! Skills Focus:...
Get the key, win the game. But wait! One plays as the dark power infecting players on the way. Get infected & you join the dark side. If everyone is infected, the dark team wins. This isn't squid game but it is a race to the key. In this card game, players take turns drawing or putting a card into the deck until someone wins (find the key card). Can you...
Armada is a game of strategy and accurate shooting. The objective is to occupy five islands by moving galleons to sea areas next to landing stages. Players can prevent opponents from occupying by sinking their ships and knocking down their flags. The first player to hoist his flags on five islands is the winner. Players take turns either moving two...
Master strategy, bluffing, and betrayal to achieve your goals! You are a gang of professional scammers, but which of you will be the best? The one who will succeed in recreating a legendary jewelry heist from 1939, the culprit of which was never found! Be careful, during the game your friends will try to trap you... But after all, weren't you planning to...
A tabletop game that plays like a scavenger hunt where you explore tunnels, revealing and collecting various artifacts. Play with lasercut tiles, using attribute cards to guide you and grab the hidden artifacts. Collect artifacts on a gameboard that can be configured in myriad ways. As you traverse the maze of pathways, objects will be revealed. Collect...
Companions is an expansion to "Asking for Trobils". Space is lonely, but when the lost colony ship, the Friend, appeared on the outskirts of the star system, everyone was thrilled to hear about it. Even more exciting, the Friend Ship contains a new resource, Shards, that provides another way to capture Trobils! The residents of this ship are eager to...
Astro Antics is a space race board game produced in 1961. The game is a simple roll and move of pieces that resemble Mercury capsules of the era. The object of the game is to be the first to make one full orbit of the earth and return safely. A player can get trapped into a circular path around a spiral Nebula which will delay their progress. Two sets of...
AstroNavigators is a board game simulating the celestial mechanics within a space race themed worker placement game. During the first (astronomer) part of the game, players will be travelling across the Earth in order to complete celestial observations. This way, navigation knowledge (NK) is gathered for the space race endgame. The second (astronaut) part...