The passion for flowers in the colonial period among the European powers, especially the Dutch and the British, is somewhat forgotten today. In Britain in particular, 'plant hunters' brought back bulbs, seeds and sometimes even seedlings of native species from Asia, Africa and the Americas, which were then propagated, crossbred and adapted to the cold...
AGON (Ancient Games Of Nations) 24 traditional board games in a playable book. The collection features 24 old abstract strategy games from all over the world, such as ancient Egypt and Mesopotamia, Africa, the Far East, North- and Central America, and Europe. Pierrot, the author, wanted to make his book playable, therefore it was designed to provide large...
Air Mail was released as one of six in Milton Bradley's "Radio Series" of inexpensive race games costing 15 cents each. It debuted in the Bradley Games catalog of 1927 and was sold through 1933. A slightly larger but cheaper edition, at 10 cents, appeared in the 1943 catalog. This is NOT the same as the bagatelle/marble game, The Game of Air Mail...
Players start on any start space and roll the die to move. They can move in any direction except through the walls! They may not land on a space occupied by another player. When landing on lamp spaces, they collect a lamp. When landing on instruction spaces, they must follow the instructions. Some are good, some are bad! The object of the game is to move...
The players take turns to roll and move. On the orange spaces the player may move an additional number of spaces forward, only on number 99 he has to move 9 spaces backwards. On the violet spaces the player may only move further when he rolls a 6. If a player gets on space 100 he has to go back to space 1. The first player to reach space 97 or 105 wins the...
The game is to be played in at least two teams, each team consisting of at least two players. Each player gets two chocolates from the box, and the teams then take turns explaining ALL of the five words on one of the word cards. If the team manages to explain and guess all the words on the card, they get to take one chocolate from the box. If not, they...
This is a children's race game that casts players in the roles of characters from Lewis Carroll's popular novel "Alice's Adventures in Wonderland." Alice, the White Rabbit, the Mad Hatter, and/or the Queen of Hearts each follow their own single-color 80-space path to the finish, similar in nature to "Peter Rabbit's Race Game" (1917). Although the game is...
“Oh dear, I shall be late!" sighed the White Rabbit. Well, in Wonderland, everyone is in a hurry. You, too, will want to travel through this amazing world as quickly as possible, scoring tasty cookies along the way. Your journey will be enhanced by varied special fields worth using wisely! As you take on the role of one of the characters from Alice in...