Rumian is a competitive strategy board game with a medieval theme from Murdoc Games. In the medieval realm of Rumian, players compete to shape the fate of the kingdom according to their vision. But only one will rise to become a true legend and receive the Golden Relic of Rumian - The prestigious symbol of remarkable achievements. How well you manage to...
In Pin-up Rummy, you are a vintage pin-up painting collector, and you want to have the very best collection that no one ever had. The game is played over a series of rounds. In each round, players draw fresh hands of cards, take turns playing cards until the round is finished, and then do the scoring. First to reach 100 (or higher) points, wins. On your...
In this fast moving dice game, everyone is trying to be the first to 'wake up' their five sleeping campers, then get them all to RunAway! from the approaching bear! You can play nice, or you can also bonk your opponent's campers back to sleep before they can RunAway! Each player has 5 camper meeples, numbered 3-7, that start asleep (laying down). On each...
Players take turns rolling their own six dice, one roll per turn, and adding some of their newly rolled dice into their own hand. Players sometimes kill their opponent's hand. Straight - Collection of one or more dice, numbered sequentially, such as (2, 3, 4), (3, 4, 5, 6), and (1). [A straight is always as long as it can be. It’s never a sub-straight of a...
Run, Cowboy, Run! is a fast-paced race through the desert in which each player controls a running cowboy. The first cowboy over the finish line is the winner! Players take turns collecting and discarding cards, in order to score points by making pairs, taking tricks and collecting gold suited cards, moving their cowboy past the others and closer to the...
Players take role of Dwarfs running away from dragon's lair, after stealing it's treasures. The goal of the game is to give as much of the gold you carry to other players, so they will run slower. In the end, only one dwarf can escape the lair, others will be devoured or burned by the raging dragon. The game uses a simple take that card mechanic, with...
Run for the Clan is a chaotic fantasy party game of hidden roles, bluffing, and questionable teamwork for 3–8 players. Each player controls a bizarre hero – think werewolf bard, orc monk, or faery berserker – forged by combining races and classes into over 200,000 possible identities. Your goal: survive the dungeon, outwit the others, and push your clan to...
Rune Crash is an abstract board game from 1 to 4 players where the goal is to have the most knowledge points at the end of the game. Combine 3 or more runes in a line and get the knowledge points. Explore the power of the special runes and be careful with the bombs that will sabotage your discoveries. In the Solitary rules your objective is to get as many...
The Arcane Secrets Expansion will transform how you play Runes of Zun. This expansion is all about advanced knowledge, fortune, and card manipulation. There are six new action types (good and bad), a new reaction type, and a new and unique modifier type. Mix them into your original game for a total of 78 cards. If you also mix in the original Action Packed...
The Shadow Tactics Expansion will transform how you play Runes of Zun. There are five new action types (good and bad), a new reaction type, and a new and unique modifier type. Mix them into your original game for a total of 78 cards. If you also mix in the original Action Packed Expansion you'll get a total of 96 cards in your deck! New tactics will emerge...
The Nefarious Neighbor expansion opens the Runes & Regulations game up to 5-8 players, and it completely changes the dynamics. In this expansion, a dark sorcerer with horrifying powers (and intentions) moves into the neighborhood, forcing other players to decide whether to team up or continue to quibble. The Nefarious Neighbor steals Creatures from other...