"Ten Commandments" is a fun and simple card game. But there is a big difference between this game and all the others: The commandment cards! These commandments make the game different every time you play, and make the players do or don’t do various things to avoid getting penalty points. How to play: Each player at their turn must play a card first, and...
A long time ago, people always forget which year they were born, and they don't know how many years they have lived. The Jade God decided to hold a cross-river contest in order to solve his people's problems. He named the top twelve animals who win as the Chinese Zodiac Signs, and counted as years. Time passed by. After ten thousand years, you, as animals...
13 Monsters is a tabletop game that requires skill, memory and just a bit of luck. Devise the perfect strategy while you collect, battle or barter for the parts you need to create your own ultimate monster. Not much of a fighter yet? Just keep searching for monster parts on the playing field but always watch your back! Other players will stop at nothing to...
Colorado is a state full of adventure, but its greatest challenges are the mighty mountains towering above. The highest of these peaks reach over 14,000 feet elevation, and are called "14ers." Can you conquer these climbs and assemble the best collection of peaks bagged and stories earned across one summer? 14ers is a quick tableau-building card game where...
Change the course of history in your very own 15 Minute Cold War. Choose from the mighty Soviet Union, the United States of America, the People's Republic of China or the United Kingdom. Build up your unique technology and culture, your military defences and special abilities while balancing the need for protection with the urge for aggression. Form new...
Change the course of history in your very own 15 Minute Cold War. Choose from Fidel Castro's Republic of Cuba, the French Republic under the guidance of Charles de Gaulle, Walter Ulbricht's East Germany or the Commonwealth of Australia under Robert Menzies. Build up your unique technology and culture, your military defences and special abilities while...
Change the course of history in your very own 15 Minute Cold War. Choose from the State of Israel under David Ben-Gurion or Egypt (as the United Arab Republic) guided by Gamal Abdul Nasser. Build up your unique technology and culture, your military defences and special abilities while balancing the need for protection with the urge for aggression. Form new...
1718: Death of a King is the second game in The Scandinavian Wars Trilogy from Pantero Games. The game is a strategic level analysis of the invasions in 1716 and 1718, with units being battalions and regiments, with a few squadrons of cavalry and dragoons thrown in. The game will use the same basic set of rules as the other games* in the series and also...
1792: La Patrie en Danger is an operational level wargame / simulation about the first campaign of the First Coalition (1792-1797) of the French Revolutionary Wars conducted by the French army against European Royalists Powers (aka Allies: Holy Roman Empire, Great Britain, Spain, Dutch Republic...). It was used for the '1992 French wargame championship'....
1810: Bussaco simulates this battle in lavish historical details using the "Fix Bayonets!" tactical system. The map was carefully drawn based on multiple historical sources while the unit counters sport the colors of the uniforms that were worn by those combat units that day. Two decks of Leader cards help you determine the order of activation of each of...
1854: The Alma is a small footprint grand tactics scale solitaire minigame on the iconic battle between Russia, France, England and Turkey at the outset of the Crimean War. Allied units are mostly brigades while Russian units are regiments, each hex is around 500m, and each turn is one hour. 1854 is mechanically a streamlined combination of our Imperial...