Familiars - Don't be fooled by their looks, strange creatures wander through the halls of the Lodge - small, seemingly harmless... But don't be deceived, each one carries the destructive power of the race it descends from! They come in 4 separate blisters, each dedicated to a specific species: GRIPHUS - swift, proud, and deadly from above CERBERUS -...
Hidden Thorns welcomes new contenders to the Lodge. Expand your games to 5 or 6 players and unleash the subtle schemes of Geneve, master of Conspiracy, and the deceptive magic of Marco, wielder of Illusion. Genève, a charming and deadly advisor to the French court, is actually a powerful Magister of the Conspiracy. The Black Rose Lodge has great plans for...
Beyond the Lodge lies a place where time burns and souls scream. Uncover the secrets of the Inferno and awaken forgotten powers. Beyond the Lodge lies a realm of torment and power inspired by the darkest visions of Dante's Divine Comedy. Inferno drags you through circles of damnation, where sins are carved in stone and spells are born to punish and...
The Tenet Box completes the trilogy of the Sator Square, featuring a stunning collection of stretch goals for Black Rose Wars. This box contains all the stretch goals unlocked during the campaign for Black Rose Wars Revised edition. You can find seven Mages, ten different Evocations, four schools of magic, one Servant and two Avatars in addition to events...
Leonardo has outdone himself: a colossal war machine, the Titonauta, is marching toward Turin... led by the Genius himself. It doesn't ask for permission. It doesn't slow down. And most of all, it won't stop on its own. This expansion includes new rules and content for 5 different games in Ludus Magnus universe: A playable Avatar in Black Rose Wars:...
Ezechiele serves the Church, but he is no blind witch hunter. He believes the power of the Preceivers is a divine gift, meant to serve a higher purpose. And yet… something distorts it. He suspects the Black Rose — a force that corrupts the gift, twisting it into a weapon of heresy. Ezechiele enters the Lodge not to destroy, but to investigate, to judge…...
Inquisition – Where Faith Burns Brighter Than Magic As magic spreads unchecked and the boundary between heresy and salvation blurs, the Vatican answers with fire. From the mind of Ezekiel — visionary Inquisitor and architect of a radical new doctrine — the Order is born. Its mission: redeem the rogue Perceptors, guide their powers toward divine purpose...
War is in the air. Two feuding nations after a decade of a very fragile truce assemble their armies: Her Majesty Susanna from Thargaton with troops in black uniforms to the west and Cardinal Nicodemus from Vesani with white-robed religious fanatics to the east. Both leaders try to secure the most strategic parts of forty-kilometer-long strip of no man's...
Introduction (from the rule book): BLACKBEARD recreates "The Golden Age of Piracy" at the turn of the 18th century. Each player becomes one or more pirates and attempts to amass a fortune and retire before a King's Commissioner tracks him down, a Warship stumbles across him, or his own crew cuts his throat! Merchant ships plying the trade routes are the...
One of the Avalon Hill games of the early 1990s was Blackbeard, a pirate game totally different from any others available because it simulated the actual life and careers of historical pirates, and how they went about their chosen professions. Richard Berg has now taken the original and redesigned it, almost entirely, to bring it into line with what gamers...
The door creaks open, the footsteps stomp loudly, and the eyes all are averted on you. Some are just curious, some are more than that. You get to see a couple of familiar figures too. It looks like you aren't the only one with a story, everyone just feel on edge tonight. All it takes is a little kick-start to set it all off... and the light suddenly goes...