Inspired by a very old game called "Baccalaureate" among Francophones and "Categories" among Anglophones, I KNOW IT ALL is a board game created with the intent of uniting generations around themes testing their abilities and speed thinking. It presents a familiar universe to the players while remaining original; unlike the games above, we wanted this one...
Your task is to observe the actions of the three Targets threatening the world by jumping back and forth in time and its planes, and to shape and organize their sequence. If you skillfully manipulate the daily life of the Targets, you can get all three of them to appear at the same time. This is when the trigger must be pulled so that the Dimensional...
In those four ruin cards, real treasures are hidden… Imperial Settlers: Ruins consists of four different common cards, each in one copy only. All resemble the base game Ruins common card (COM074) with the only difference being that cards from this expansion provide other resources in their building bonus than the base game Ruins card: RUINS001 — Watchtower...
Description from the publisher: In those 4 Ruin cards real treasures are hidden… The expansion consists of four different common cards, each in one copy only. All resemble the base game Ruins common card (COM074) with the only difference that cards from this expansion provide other resources in their building bonus than the base game Ruins card. RUINY001...
In Impulse: All Your Base, an expansion for Impulse that can be played with or without the Brake for Launch expansion, players build bases with communal special powers to further their cause in their local areas of space. In addition to the public impulse track, a parallel public layout track indicates the current shifting powers of bases for all players....
In Impulse: Brake for Launch, an expansion for Impulse that can be played with or without the All Your Base expansion, players build and transport fighter wings and deploy combat cards to turn the tide of battle in their favor. Battles can occur in spaces when wings are carried by transports into enemy-patrolled territory, drawing in cruisers from gates...
Incredible Courage at Austerlitz - Telnitz is GSI's first offering on Napoleonic warfare. The game focuses on tactical level combat and maneuver during the Battle of Austerlitz in December 1805. The game features variable combat strengths. Turns are 10 minutes of time. The rules are modeled around the seven battlefield operating systems which make them...
First volume of Infantry Assault Infantry Assault is a skirmish game between 2-4 players on various fields of battle. The objectives are varied and include a campaign which can be separated into several scenarios if you wish. The major asset of Infantry Assault is to provide a fluid game system with ease of access, to share the fun of miniature games with...
Innovation: Deluxe is a complete set of Innovation (Third Edition) and its four expansions, all in a new upgraded art style. The included expansions are: Innovation: Echoes of the Past Innovation: Figures in the Sand Innovation: Cities of Destiny Innovation: Artifacts of History Innovation is a civilization-building card game that focuses on the ideas and...
Inns & Outcast is a 3-8 player card game set in a high fantasy setting. Players take on the role of adventurers who’ve completed their quest, and now are undergoing the process of divvying up loot scored during their epic undertaking. Characters clash in constant combat for coinage each round. The game is set in the recently rebranded City of Destiny™. A...