Description from the publisher: You are a King invited to The Grand Tournament. Choose your greatest champions to fight for the glory of victory. Send your knights, rogues, wizards, rangers, and mercenaries to battle. Watch out for Dragons! In GLORY, players will be shown a glory card each round. That card determines the power class of the round and how...
Glyph is a card game system designed to be able to play an enormous variety of games and take up a small amount of space. The deck of 98 cards can be whittled down to a standard 52-card deck to play all the classics, though it contains 6 full standard suits and plenty more, including story suits for storytelling games (with images), 3 colored suits, and 6...
Glyphs is a 4 player trick taking game based on Whist. It plays similarly to hearts, spades, and bridge, but with expanded play. Players will create a shape of cards, called a Reference Glyph, and then attempt to gain ownership of it by recreating the actual Glyph through trump style game play. One team must attempt to create the glyph of cards through...
Gnaughty Gnomes is a fixed partnership, may-follow trick-taker that features a hex board, with each hex color coded to represent the varied quality of mushrooms growing in the forest. The game is played over the course of a single hand which consists of 9 cards per player. The result of each trick will assign the players different special actions, based on...
Mechanic GO!! is a trick-taking game for 3 to 5 players where the players are assembling a giant robot from the cards played to tricks. At the start of each hand, the players secretly select one of the cards from their hand to set aside face down as their favorite color. Cards of this color in the final robot will be worth extra points for them. The trick...
A Japanese Traditional Trick/Picture-cards Taking Game by ad hoc-team Here is Japan. The winter of the north country Tsugaru is in the deep snow. But even so there, flowers of the trick-taking game had quietly and gallantly flourished! Kan is the short form of the Kankei(relationship). At first, Kankei team and Non-Kankei teams are determined by dealt...
Go Wild! is played with a deck of 108 cards (plus a card to signify which player is currently the "Wild One"), 18 each in 5 suits and 18 wild cards. Each round consists of a series of three tricks. Players start each round with 12 cards in hand and replenish their hands only when the round is over. The largest set played in a single color (or single color...
Objective: score most goals (450 points or more) during a 2 x 6 matches lasting game - acting by turns - 2 or 4 players (in this case you need two sets/games with 4 different colours) are dealt 5 cards each (from their own 32 cards deck); trying to score most points in a trick-taking procedure you earn bonus points regarding the values of the cards (within...
Goblin Pit Fight is a card game in which players choose one of four tribes of Goblins. This fast paced game generally takes 30-60 minutes to play. The object is to create the best hand; outscoring other players and possibly defeating the pit for extra points. It has an easy to learn, multi-level scoring system that allows players to be creative when...