This game has 32 cards, each one representing a wild animal, with its name, a photograph, its habitat on a world map, and its value in 5 attributes: Size, Max Speed, Weight, Lifespan, and Danger Lever (the latter from 1 to 10). There is also a card that just says "Flax". And, two rules cards, and a title card that advertises the other versions: Flax...
For their sheer amusement, immortal powers have pitted you against otherworldly foes in a gladiator fight to the finish! To them, you are dust...a mere fleck. In this trick-taking card game, you’ll play three rounds, each made up of nine battles. In every battle you will secretly play a particular weapon card with a strength value from 1 to 5. Highest...
FLIP OVER / フリップオーバー is a Japanese game in which players play a must-follow trick-taking game. Before the game begins, determine whether each trick will earn you positive or negative points. Place trick indicator chips with blue number face-up if this trick counts positive, or red-number face-up if negative. The winner of the first trick scores one point...
FLIP TRICK WRITING is a trick-taking game where a player wins by having the most points. It is a "flip and write" game, where cards are revealed from a standard deck of cards, and the players each draft a card. Drafted cards are either retained for later or consumed to activate a skill (such as the ability to declare a trump suit.) Then, after each player...
In FlipFlick, players will take on the role of a pancake chef as they prepare different beautiful pancake variations and yummy all-time favourites. While cooking, the chefs will take actions and collect points for the pancakes they successfully flip. Players will make a choice of how much risk they are going to take in flipping the pancakes by flicking...
A "trick taking", "take that", "head to head" or scalable to "full party" card game of avian revenge. Players get their own special deck whose composition is the same as their opponents but themed differently, with custom art for their flock of quirk fowl, unhelpful humans, and oddball felines. Players then take turns calling out actions (bird calls?) that...
Fluid Fealty is a 1-4 player trick-taking game. The king is dead—killed by his own advisors—and many are rushing to fill the void left by his passing. To take the throne, and hold onto it, you need allies—but who can you trust when everyone is out for themselves? At the beginning of each round, players will choose a card from their hand to represent their...
Flummox is a tug of war fought with cards and brains. Each player has an exposed hand of cards they use to move and shift the Flummox token around the table. Sometimes players want to get the Flummox to land in their own hand, and sometimes it's best to send the Flummox to another player. Special cards can Stop, Bounce, Slide, and Bump the Flummox as it...
Flunk is a sort of Dummy Contract Whist for three. It doesn't claim to be a form of Bridge. Three-handed Bridge is a contradiction in terms, as it lacks co-operative bidding between the partners, which is one of the two defining features of that game. But it does offer its other defining feature, namely, that of declarer playing from dummy with a view to...
EQUIPMENT: a 48-card deck consisting of four suits: Fly Away Jill, Fly Away Jack, Come Back Jill, Come Back Jack. Each contains 12 cards ranked (lowest to highest) 1-9 plus A, B, C. SET UP: shuffle the cards and deal evenly to all players. Person to left of dealer goes first. PLAY: The first player lays down a card and the other players must follow...