The celestial spirits are awake, dancing, fighting, always changing. Battle with the spirits, awaken your celestials, and outsmart your opponent to win the skies. In Dual, cards hold two celestials: one Awake (active) and one Asleep (inactive). These also have different values. While in hand, the top celestial is considered Awake. Observe the back of your...
Dual Value Playing Cards have two values on every card. They can be used for a variety of new, Clever games, such as BAMM!, Think Ahead, Clever Pickin', Zig Poker, and others. There are Rummy, Poker, Trick-Trump, Matching, Set-collecting, and other types of games that can be played with these versatile cards. Two different decks are available, with...
The balance of power keeps shifting and only one team can prevail. Duālis is a tactical trick-taking game played between two teams of two. While easy to learn, nuanced decisions and surprising strategy are revealed with each new play. Over thirteen tricks, each partnership must work together to win the same number of tricks as the coins they have...
By taking tricks in Dubbe, players jump into the roles of different characters that could typically be found sitting at a Palatine regulars' table: Aagewwer, Weschwieschmän, Jammerlabbe, Jo Lossen, Gliggsridder. Each character stands for either positive or negative points — or for a special function. In addition, with the numbers of tricks the values of...
The game is played in two courses. In the first course (Duck), both of you, after playing to a trick, draw the top card from the stock to restore your hand to thirteen cards. In the second course (Soup), which begins when the stock runs out, you play your hands out to a finish. You'll find it more profitable to win a middling number of tricks in both...
Duckit is a trick taking card game for three players that uses part of a standard 52 card deck. Each round, a duck rank and trump suit is established. The 4's are penalty cards, and players lose points for each one they capture UNLESS they can capture all of them. In that case, they lose nothing and their opponents are penalized. The first person to...
Ducktail is a new game in the Schafkopf family, for 2 players. Seventeen tricks are played each hand; certain cards are worth certain points; the object is to capture 61+ points. There are bonuses for capturing 9s (especially the 9 of trumps); there are additional bonuses for winning the last trick with a 9. A pack of 36 cards is used consisting of A K Q J...
Duel your dinos and show the other cave clans who is the strongest! Dueling Dinos is a card game in which the object is to outsmart your opponent and gather rewards. Each player drafts a pack of dinosaurs (dinos), wagers precious stones (tokens), and then watches as their dinos take on their opponents dinos in head to head duels. Each player is dealt a...
4 player Trick Taking card game with a Fantasy Dungeon-Crawl Theme. There are 4 Suits: Treasures, Monsters, Heroes, and Traps. Monsters Trump Treasures, Heroes Trump Monsters, and Traps Trump Heroes. Players score after all tricks are taken. Treasures & Heroes are Positive. Monsters & Traps are Negative. Highest total positive score wins the round. Win 2...
Dungeon Wilds is a cooperative card game that uses a standard 52 card deck of playing cards and six-sided dice loosly based on Rummy. Additionally, it features elements of classic rogue-lite games like dungeon exploration and story-telling through death and repeated play-throughs. The core of the game is a simple trick-taking mechanic that has you scoring...
Learning German easily and playfully? This is now possible with the pairs of cards from "DUO - What fits?". Players have to concentrate, memorize words and react quickly - but luck also plays a role with surprise cards. The ideal fun game for all German learners, young and old, from level A2. The game contains 2 decks of 100 cards each. In the three...