This is a two-trump, trick-taking card game, with several twists. At the beginning of the game, players draft tasks they intend to complete in order to win the game. (Tasks include things like "Take no tricks", "Take 1 Trick", or "Take No Red Cards".) Then, all of the cards are dealt out in front of the players before each hand. Row by row, the players...
Journey to the islands of the Haida people to hunt animals of the land and sea in this unique trick-taking game. Play your cards wisely; you never know when the mythical Wasgo might turn your cards upside down! In this trick-taking game, players compete to collect land and sea animal symbols. Each round, players will bid on a land animal type and receive...
Wastelanders Unite is a cooperative trick-taking and community deck-building game of survival, strategy, and story. Players work together to complete missions, manage scarce resources, and face constant peril in a harsh, retro-themed wasteland where every card played—and every decision—matters. You play as a group of desperate destitutes — a bunch of...
Rain pours gently as each player waits for their own clear skies. In a game of restraint and precision, players choose the moment to declare their personal trump color — not to dominate, but to balance. The goal isn’t to win the most, but to win just enough, exactly when the timing feels right. Watashi Dake no Seiten ("Only My Sunny") is a must-follow...
Albuquerque, New Mexico September 24th, 1985 You are a deep undercover KGB agent tasked with gathering intelligence on Watermelon Labs, a secretive government research facility. To do that, you must find employees you can exploit by bribery, seduction, blackmail, or ideology. The Feds are closing in and your heat is growing. You Green… or Red? Watermelon...
A popular Bavarian card game involving elements of betting and bluffing, this game is easy to learn and fun to play, especially by 4 in partnerships. Played with 32-cards, a German pack is usually used (acorns, leaves, hearts, bells) but a French-suited pack (spades, hearts, diamonds, clubs) will do just as well. The game is a trick-taking one with an...
Well, Shoot! is a trick-taking game for four players that turns traditional bidding of games like Oh Hell on its head: instead of receiving a hand and choosing a bid, you are given a bid and must draft a hand that suits it. Players each roll a die to determine their target number of tricks for that hand, and then draft cards to craft the perfect hand to...
A small game that requires only 5 tricks. As the name suggests, it's a game that combines trick-taking and werewolf. Players will be divided into werewolves and students and compete against each other. For each trick in trick-taking, the winner of the trick will nominate someone they think is a werewolf and banish them. If the werewolf can be expelled, the...
The Werewolves is a deduction-based card game where players assume the roles of thieves or werewolves with hidden identities. The game combines elements of a traditional trick-taking card game with the intrigue of a hidden roles game, reminiscent of classic werewolf games without relying on verbal communication. Played with 3-5 individuals, the game takes...