Texas: Card Games Inspired by the Lone Star State is a beautifully illustrated book of six modern games for fans of card games, board games, and the Lone Star State. All you need is a deck of cards to scurry for grub as an armadillo, pick out constellations in the sky, race across Texas as a roadrunner, and more. Created by San Antonio high school...
Texas Demons is a must-follow trick-taker played with dominoes (or domino playing cards). It combines the trick-taking rules from Texas 42, a traditional domino trick-taker, with a variation on the scoring system from Yokai Septet, a commercial card game designed by Yio & Muneyuki Yokouchi and published by Ninja Star Games. (Thanks to both designers and...
Tezuma is a traditional Japanese magic performance, involving sleight of hand and using a variety of props - paper butterflies, chinese umbrellas, fans, and masks. The leader of your Tezuma troupe has retired, leaving a vacancy. You and your fellow magicians must now put on a performance and whoever impresses the audience the most will be selected to lead...
"Thank You, Santa" is a trick-taking game for 2 to 5 players. Players are siblings who love Santa. They look for socks of the perfect size for the gifts to ensure Santa doesn't mix things up. Additionally, they try to make their thank-you letter to Santa as noticeable as possible to ensure it is received. Will the siblings' wishes reach Santa? The number...
Choose your card wisely, then wager victory points to gain the advantage over your competition. The game of rock, paper, scissors has been played in various forms for hundreds of years. That's Mine is a fast paced time filler game that adapts this enduring mechanic to a card game. It adds support for more than two players and introduces a risk/reward...
The Things is a game for three or (ideally) more players, and simulates the paranoid members of an antarctic research facility being overrun by - or conquering - an invasive shape-shifting, human-killing alien. A standard deck of cards is used, with the different cards having different abilities. Players are either Things or Humans. A random player is...
This is a trick-taking game that uses one of the decks of dual value cards produced by Clever Playing Cards. Each card has two different values, with a solid suit for one value and a different hollow suit for the other. In Wizard fashion, the number of cards dealt to each player increases with each round, although by two instead of by one, beginning with...
Footsteps echo through the alleys of New York—who ate our pizza? As players lay down their cards, suspicion and strategy deepen with each trick. The Third Man is a trick-taking game for 3–4 players, where the goal is to avoid collecting suspicion—represented by penalty points. The rules are simple: play the highest-numbered card of each suit. But as the...
3番目に強いもぐら, roughly translated as Third Strongest Mole, is a 5-player only trick-taking game with one suit. The game consists of 37 cards, ranked 1 to 37, and 3 front and back rule cards, printed on 4 sheets of perforated business card stock. All but 2 cards are dealt to the players, and the remaining 2 cards are set aside face up, with one designated for...
Third Wheel is a trick taking game played with the Decktet for exactly 3 players where 2 players (referred to as Setters) are always set against a rotating dealer (referred to as Dealer). The 2 Setters will get to call trump and whether the hand is played with high or low cards winning tricks, and then the dealer must bid a number of tricks they will take...
Welcome to your first day of Genie school! Before you can become a certified Genie, you need to master the art of granting wishes...remember to always grant exactly 3 wishes. No more, no less! Third Wish is a trick taking game that has players aiming to win exactly 3 tricks each round. The deck is made up of 3 asymmetrical suits and special Genie cards. It...