Speed Run is a compendium trick taking game where each player is the declarer every hand! In a compendium game there are multiple objectives (known as contracts) that each player must complete by the end of the game. Normally in compendium games, there is one player (known as the declarer) who picks a contract for the hand and only their score counts. So...
Spekulatius is a variant of the classic trick-taking game Oh Hell!. The deck consists of four suits with cards in each suit numbered 1-20 and four jokers. In each round of the game, players are dealt a certain number of cards -- for a typical game this starts at ten cards for the first round and one fewer each successive round, until the tenth round when...
Spells and Wizards is an easy to learn card game that is fun for ages 7 and up. The game can be played with 2-6 players and can be played with partners or as individuals. Spells and Wizards is played with a custom 60-card deck. There are four different colors of cards in the deck and the card values range from 1-15 in value. However, there are no 3’s or...
Spetzi is a two-player domino trick-taking game inspired by Texas 42 and Schnapsen. The game blends aspects from both games to create a brand new experience. Each hand is a race to reach 25 points. The first player to reach 25 points gets 1 mark. If a player thinks they can win with just the tiles left in hand, they can close the boneyard to try and win...
The game consists of cards which show a grid of 10x10 squares. Within this grid, a number of squares are colored, and the size of this color field is also printed as a math question on top of the card (i.e. 6x8). The game is designed to teach basic math to elementary school children. Three game ideas are described in the rule booklet: - MAL seh'n: Each...
Spiral consists of two games: The Gift: A two-player abstract strategy game with a dose of luck; cards contained in a trick determine where you must play. It's a a mashup of David Parlett's Tantony and Cameron Browne's Cross with a unique way of ensuring that you don't know precisely the contents of your opponent's hand. Grazing: A solitaire game played...
A trick-taking game based on winning electoral votes. There is a card for each state, with the value of their electoral vote total (as in 1976); they are split into two suits so the votes are split evenly. (The cards also have common info about each state: capitol, population, area, state bird/tree/flower, etc.) There is also a card for D.C., and 3 cards...
In The Spiritualists, 2 players take on the role of Victorian-era psychic mediums, out to "prove" they are the real deal. In front of a gathered crowd, it is up to these 2 spiritualists to 'commune with the dead' to win the cards that the spirits favour. Every round, however, the stakes get higher, as the spiritualists must place tokens on their card mat...
Splatter! is a trick taking card game based off of the theme of the ever-classic amphibious arcade game. But the twist is that instead of playing the frog, you are the car. For that matter, all players are cars-competing to splat that blasted frog! Players play tricks, earning and building up their stock pile of ammunition and weapons to better help them...
Cards are divided in two with two different values: one with a white background, the other on a yellow background. When arranging a hand of several of these cards, you can fan them out to show the white halves, or rotate the hand and fan them out to show the yellow halves instead. These will be two very different hands. The Split Deck Playing Cards box...
Split Suit Playing Cards add 4 suits to a normal deck of cards. Each card has two suits to add another level to popular games. One suit on the top of the card (a traditional suit) and one suit on the bottom (the additional suit). All the suits are either red or black. The cards have the traditional suits (Spades, Hearts, Clubs, and Diamonds) and the...