Ambition is a trick taking standard deck playing card game. It was invented by Indie designer Mike Church whose stated goal was to create a trick game where the role of chance ("hand-luck") was as small as possible. The usual object is to avoid taking the most points in a round and, secondarily, to score as many as possible up to that. (That is, if the 120...
A strange phenomenon in which "impossible things" fall from the sky "Fafroshkies" In this town, candy, spiders and leopards falling from the sky has become commonplace!? Relying on the weather forecast, they try to collect "Fafroshikies" Ame Nochi Kumori Tokidoki Hyō ("Rain, then Cloudy, Occasionally Hail" or "Candy, then Spiders, Occasionally Leopards")...
In アメノキリフダ (Ameno Kirifuda), players play a trick-taking game where the winner of a trick places a chip on a 4x4 grid in the row corresponding to the suit of the card they played. The suits of the cards represent the seasons, and the trump mechanism used is that the lead suit is subordinate to the "next season". In addition to the cards used to take...
In アメノチハレルヒ, roughly translated as "Clear Skies After the Rain", the players are recording certain lines of dialogue. The game alternates between "lesson" tricks and "recording" tricks, with the lesson tricks being must follow and the recording tricks being may follow. At the start of the game, each player is given a prompt card showing the lines of...
American Bookshop is a trick-taking game in which players must follow suit when possible, there is no trump, and the highest card of the lead suit wins the trick. However, if the sum of the cards played to a trick exceeds a certain value — 14-17, depending on the player count — the trick ends immediately, and whoever played the last card claims the trick....
Objective Throughout history collect Life, Liberty, & Pursuit of Happiness cards. Each of these cards has a value, the player with the most points is the winner of the game. Deck Types American Dream – These are the Timeline Cards that will be played each turn to progress through American History, each play of the game will be the length of fifty years....
From Publisher's website: Now you can become an American Idol with the American Idol Season 3 Collectible Card Game by Fleer Trading Cards. Look for the complete 110-card game box set at retailers nationwide. The American Idol Season 3 card game is fast, easy to learn, and fun for two-to-six players, ages 9-and-up. These great-looking game cards carry...
A story, a story; let it come, let it go. Once, all the stories belonged to someone else, but now they belong to Anansi, the Trickster — which is a story unto itself! Everyone knows that the best stories happen when you play someone else for the fool. But sometimes, even the best of tricks can backfire, and who plays the fool then? In Anansi and the Box of...
In this tense and minimalist trick-taking game, you’ll gather valuable bee cards to earn points — but if you ever capture the same bee twice, you suffer an anaphylactic shock and are immediately knocked out with zero points. Sharp timing, deadly traps, and ruthless hand-passing set the stage for a brutal test of survival from the very first card....
from the publisher's website Anarchy may be described as a fast and furious parody of trick-taking games, the point being that you all play at once instead of going through the laborious and time-consuming process of taking turns - which of course is undemocratic, conferring an unearned privilege on whoever goes first, and being therefore suitable only for...
A trick-taking, non-partnership card game. After the hands are dealt, there is an auction for a "Power Pile" of extra cards equaling the number of players (high bid in points is subtracted from the bidder's final score). There is also a "trick forecast" round where players announce how many tricks they believe they will win, for bonus points. The cards are...