Predestination is a 2 player cooperative trick-taking cardgame. It is a companion game to the 2 player competitive trick-taking cardgame Foreknowledge, with both being inspired by Romans 8 in the Bible. In the game, the dealer player will be dealt a set of cards from the deck and then allocate the cards between themselves and the non-dealer player. The...
Prediction was created as an entry for the "4 card" contest here on BGG. Each player has two octagonal shaped cards, one with bid values, the other with their prediction of how the values relate to each other and to the pot. At the start of the game, each Player antes one token to the pot. Each turn, both players ante one token to the pot. Each player...
Preference is a standard deck playing card game played throughout central Europe and Russia using a 32 card "Bavarian" deck like the one used in Schafkopf. The major varieties of Preference are Croatian, Austrian, and Russian and there are variations of each as well. Generally a three player game, a fourth player can play by having the dealer of each hand...
Princess of Seasons is a may-follow trick taking game similar to Napoleon but with a few wrinkles thrown in. The theme is that there is a Kingdom of Seasons that controls the seasons, but mischievous fairies threaten to disrupt them. One player (and an helper) will play as the Kingdom of Seasons and the rest as the mischievous fairies. You go around...
A trick-taking card game played with a 52-card deck in seven color strands numbered 2-7 and three types of wild card named INFRA-RED, ULTRAVIOLET, and SPECTRUM. One color strand is used per player. Players are dealt 7 cards with a 3 card blind, and then take turns bidding based on how many tricks they think they can win. Highest bidder gets the blind and...
PRISM - Trick the Light Fantastic is an 18 card trick-taking game in which players aim to capture cards containing 3 colors with the goal of collecting many cards with one color and/or completing sets of cards that contain all 6 colors. The 18 card deck consists of cards valued 0 to 7 with an uneven distribution. Each trick, a target card is displayed that...
Privilege is a trick-taking game featuring a 5-suited deck with 2 unsuited trumps. Players play in fixed partnerships and bid for how many over-tricks they believe they will take. The partnership making the high bid may be challenged by the others, who can potentially double or treble their score, but can re-challenge ("fight to the finish") for quadruple...
This is a miniature card game published as a promotional item in 1875 by Charles Gooch, an American manufacturer of "Noiseless Spring Beds". The deck consists of 56 cards that measure just 2.25" by 1.25". The cards are printed with black ink on plain cardboard, with one side showing the name of a country followed by four geographical features related to...
Publisher's website The goal is to find prophecies and their matching fulfillments for six famous Prophets. When a match is made it scores a point for the player who made the prophecy. The first player to make three prophecies is the winner! Throughout the course of the game, Trials and Tribulations stir up trouble. Angels and Guardians may be able to help...
A strategic survival board game inspired by local superstition and card games. Each player draws the cards in turn and combines them with each other or with the "Grandmothers" location on the board to achieve their goal. This creates simple gameplay with lots of options for both players. Playing as the protagonist, you must complete a series of missions to...
In this trick-taking sequel to "Propuh: Face the Wind of Woe" inspired by tresete and briscola (two local, Mediterranean card games), you’ll battle for points, pride, bevanda, and survival against one of the most “terrible” Slavic superstitions. Each player draws their set of cards and plays them on the game board (The game box serves as the game board...