An ambitious card game based on elements of Hearts, Bridge, Spades, and Pinochle. The deck consists of six suits ranging from 0 to 15, a High Rooler card, a Low Rooler card, and two blank cards. The game is usually played with teams. Players bid in five-point increments from 170 to 300. After everyone passes once, the winner chooses two trump suits. High...
Tada! This is Agus Pianola, a very absent-minded and a bit cheeky boy who should tidy up his room, but he always waits for his mother to remind him of that because he never finds a good moment to do it. And obviously, in a messy room you can lose many things such as: balls, video games, essays... but you can also find others... What would you do if one day...
Each of 52 cards has two letters (AB,CD, etc.) on it and there are four of each denomination. Deal out all cards and the dealer calls a trump word. For example, PIG. This means the OP is the highest denomination, IJ is next and GH is next. Otherwise, AB is higher than CD, etc. Points are scored for capturing cards, with bonus points for trump and more...
From the publisher: Help your roosters gather corn in this high low game of fowl fun! Rooster Race™ is a fun simple card game that suits all ages, from kids, teens, college students, parents, and grandparents. If you can count to 15, you can play Rooster Race. The object of the game is to make educated guesses; to predict if the value of the top card in...
An print & play, Asymmetrical Trick Taking game set in the world of Root. It requires no board, no meeples, and can be simulated with a standard deck of cards albeit without much charm and a greater degree of imagination without the Root theme. Play as the various Root factions, with varying ways to score points and alter card play / tricks while vying for...
A cooperative trick-taking game about dermatomes and myotomes A spine-tingling team adventure. Rooticle is a cooperative trick-taking game where players work together to pinpoint the nerve roots essential for innervating different muscles and areas of skin sensation. Without revealing their hands, players must navigate a landscape of anatomical missions...
Players face off in a clever contest of perception and timing, where shifting perspectives and spatial awareness redefine the rhythm of play. Every round brings a dynamic change in orientation, as cards literally rotate on the table, twisting strategies and alliances. It’s a mental duel of anticipation and adaptation as players harness the flow of...
Rotisserie Tricken is a quick and tasty 18-card trick-taking game for 3 players, where your bidding skills will earn you the juiciest points! Each round, players aim to take tricks and hit their bid, with the lowest scorer picking the flavour of the next round (herb, garlic, barbecue, or "classic" chicken). This clever twist keeps everyone in the game...
Roulette-Taking Game is, according to an apocryphal story in the rules, a taboo folk game from France that is only allowed to be played by locals, and the designer negotiated for 50 years to be able to license it. The game is a trick-taking game where the winner of each trick earns the right to place a bet on a roulette-type betting mat. What players are...
A childrens action Roulette game. The game is essentially a circular roulette style plastic dish with a central dimpled scoring track surrounding a "bullseye" track. Using the corner mounted spring loaded shooters the aim of the game is to shoot your plastic balls (green or yellow) into the roulette wheel aiming to score as many points as possible. The...
"Route 66: Get Your Tricks" is a trick-taking card game for two players. Enjoy the adventure of taking a road trip. Travel West along America's Main Street, stopping along roadside destinations and navigating Interstate Highways. This nostalgic twist on traditional European card games puts you right in the driver's seat. The game is played over a series of...
Contains 61 cards, sand timer, and instruction booklet. Deal cards face up until an oar, a wave, a shell, and a map are showing. This is called the Tide. Deal each player the same number of cards that are in the Tide. Then, predict how many rounds you will win. Navigate your way through the Tide with the cards in your hand. Make your bid and score points....