Crime pays if you’re careful. Still, a bank heist is no easy job. The precious loot is heavily guarded, and each thing you steal leaves a trail of evidence behind. Risk leads to reward if you can cover up the evidence and leave no loose end untied. OVERVIEW No Loose Ends is a trick-taking game in which players use cards from their hand to bid, carefully...
Great news! The Supreme Appliance is dead! You've made your mournful public statement ("tragic day," etc), and now you're ready to hatch your devious plot to steal the newly vacant Supreme Seat and claim Absolute Power for yourself. You only need to outmaneuver your fellow ministers - but they're a heap of low-watt gizmos, how hard could that be? Let the...
Compile is a mathematical trick-taking card game for two players, based on Cassino. The deck includes cards numbered 1-15 in 4 suits, or 60 cards in total. In setup, 4 cards are dealt to each player and 4 face up to the centre. Players take turns putting down one card from their hand and are trying to take as many other cards from the centre as they can....
Park Life: People is a trick taking game with set collecting and tableau building about careful timing, profiting from opportunity, and adapting to other player's strategies. It was a beautiful day in Hawthorn Heath. People were dancing, reading, playing. Suddenly the weather changed. No one was ready… Except for you, a clever merchant. Sell umbrellas when...
Nokosu Dice is a trick-taking game for 3 to 5 players, each playing Number Cards and dice in their hand to win mini-games and score points against the other players over multiple rounds. In each trick, each player plays a card or die from their hand, and the winner of the trick score a point. There is also a chance to win bonus points at the end of each...
Colossal Cat in the Box is an oversized version of the breakout quantum trick-taking game Cat in the Box, featuring a supersized version of the original game, two new expansions, and even more deluxe components. We’ve upsized everything at least 4x their original size (except the cards, which are higher quality with a white edge on the backs), and...
Heckin Hounds is a 2-7 player trick-taking game exploring the perils of professional dog walking in the Underworld. Players are given the task of walking Hades' collection of hounds. Do your job too well, and she'll promote you to management - a responsibility feared throughout the realm. Do your job too poorly, and you'll be demoted to professional dog...
Gorus Maximus is a bloody trick-taking game of gladiatorial combat in which the trump suit can change mid-trick! The game can be played "player vs. player" or in teams. Dispatch your strongest gladiators and most ferocious beasts to earn crowd favor! Match the rank of the last gladiator played, and the trump suit changes immediately! Players are dealt a...
Moons is a trick-taking card game in which suits are represented by different planets in our solar system, and card ranks are represented by the moons that orbit them. Set Up Separate all the planet tokens and place them off to one side of the table within reach of the players. (Saturn, Jupiter, Neptune and Uranus) Remove all the scoring reference cards...
For generations, fighters have wandered through the doors of The Adventure Store searching for equipment to give them an edge in battle, from shimmering potions to “lightly cursed” armour on the sales rack. The shopkeeper has watched countless contestants rise and fall in the battle arena and, being the generous businessman he is, has decided to turn the...
Joraku is an ancient Japanese word commonly used before the Edo period which means “Going to Kyoto”. Specifically, during the Sengoku period, Joraku refers to the act of local warlords, the Daimyo, marching their armies toward Kyoto to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place. Onward to Kyoto! Take command...
From the box cover: Golfers Get your favorite foursome together and discover the fantastic entertainment in eighteen holes of golf, played with cards. Played using cards, each player is dealt a hand of cards representing the number of strokes scored for a given hole. Each player chooses the card that they want for each hole, with the winner of each hole...