37 cards, 3 suits, each with the same number repeated only once. These card suits wind around each other like a DNA double helix. LOVE(LA)PLACE is a deck of cards that includes the numbers 0 to 19 in 3 suits. However, each number only exists in two of the three suits (with the exception of 0, 10, and 19, of which there is only one of each, with 0 being an...
from a session report: In essence it’s a round-and-round trick game, combining Frank’s Zoo with Hattrick. 4 suits valued 1-10. High beats low. Net (or joker) beats 10. A 1 (or joker) beats Net. And then we’re back into the numbers and round we go again. The trick is won when everyone passes. 7’s, 8’s and 9’s each have a sex. When one is played, if a player...
Lua Cheia is a trick-taking game for two players, using a deck of 15 cards. Each player receives a 6 card hand, and the remaining three cards are not revealed. Each trick is "may follow" and resolved after each player has played one card. If the cards are of the same suit, the player with the lower ranked card loses an amount of life equal to the...
From the box: The entire family will enjoy this exciting, easy-to-learn game. Using simple addition and subtraction, players get rid of their cards and score points by making the running total reach zero or 13. Bonus points go to the player who uses one of the Lucky 13 cards to 'take the trick'. With strategy, quick thinking, and a little luck, you can be...
Lucky Luke - A Game of the Wild West is a simple set collection game. There are ten different gangs of outlaws in the deck. Each turn, one outlaw card is turned face up. Each player chooses one of their sheriff cards, which are then revealed simultaneously. The player with the highest sheriff cards wins the outlaw card. Collecting a complete gang gives a...
LUCRE is a trick taking card game for 4 players. The nameless Guilds care about one thing: coins. Each player controls a single Guild, and will play cards from their Guild deck (13 cards, each with a Value of 1-13 and worth 1-3 coins, each with no Value and 1 coin on the back) in an attempt to acquire more coins. Each game, the 8 Purse cards are seeded...
Lunar Cycle is a trick-taking card game where the value of the lowest card increases after each trick--aligning with the phases of the moon. There are 5 suits of 8 cards. One suit randomly becomes the "Exchange" suit. This suit cannot be played but a player holding exchange cards may swap them with cards in a pool on the table. Standard trick-taking rules...
Get ready to blast off into the future with Lunar Skyline—the electrifying trick-taking card game where strategy meets high-stakes bidding and construction! 50 years after the Lunar Rush, where new wondrous materials were discovered on the Moon, the settlers are gearing up to build the first lunar metropolis. As one of a few visionary building and...
In Lunar Trick / ルナトリック, you need to win exactly one, three, or five tricks in a round to score points — and to collect tricks, you need to manage the phases of the moon. To start a round with three players, deal ten cards to each player and set the remaining card aside. Cards are 1-15 (rising moon), 16-30 (falling moon), and the lunar eclipse card. Each...
Like the shifting phases of the moon, the game's trump and suits change with every round. In this poetic contest of timing and control, players must carefully observe the moon's crescent cuts and use its phases to their advantage. Whether aiming for balance or precision, each round offers a new lens through which to find beauty and victory. Lunar Trick is...
LUPIN is a team based trick-taking game. Players become characters in Maurice Leblanc's novel and compete for jewels. The gentleman thief Lupin and his lover Raymonde must steal as many jewels as possible. The genius boy Beautrelet, investigator Ganimard and detective Holmes must guard the jewels. As the game progress, you will naturally learn to think...