I-GR-Making is a dodgy trick-taking game with an idol group theme. From a deck of 24 cards, players draw 1-5 cards each to use for the trick-taking. The cards that remain in the deck decide how many rounds the game will last, and what rule each round will follow: highest wins, lowest wins, etc. Once the deck is finished, the game ends. Each player scores...
An idol-themed quirky trick-taking game by Kuro, where the card backs reveal the card's colours. Cards are dealt, and each round, leader chooses one card from the lineup card from the deck is drawn, and plays a card of a different colour. Then, all other players must play a card of a different colour. Players who can't, discard a card face down. The lineup...
In this game, based on the children's song about the old woman who swallowed a fly, players choose from a selection of creatures, each trying to catch the one selected by the other player. Whoever catches the most of the opponent's creatures, or plays the most that don't get caught, will be the winner. The game is played with two mini-decks of nine cards...
There is a country in a different world where the existence of a "devil" is believed and the leaders of each party gather to hold an "election campaign" to determine the next leader. The "election campaign" is a 4-week competition in which the party leaders themselves show off their different strengths to determine who is most suitable for the next leader....
Ice Palace is an abstract strategy game for 3 or more players using the Icehouse Pieces game system. To play the game one needs: Different single-color stashes of Icehouse Pieces per player, plus two additional stashes in White and Black An opaque bag or hat for blindly drawing pieces A turn marker or token Ice Palace is divided into two fundamental...
Being like everyone else is boring! In this trick-taking game, embracing your unique identity is the path to victory. Each player secretly declares how many tricks they aim to win, even negative numbers are valid, by using two cards from their hand. Then comes the battle of bold plays, bluffing, and unpredictable results as players try to match their...
In the must-follow trick-taking game Idle Hands, a.k.a. 悪魔でお仕事, the lead suit is determined by an extra card played to the trick from among a player's face-up mission cards. The highest card of the lead suit wins all the cards, then adds the mission card to their hand! Every trick is worth points, but this isn't necessarily a good thing since the 4s and 8s...
Idol no Oshigoto is a trick-taking game where the players try to increase the rankings of their favorite idols, as well as buying their merch. The deck consists of cards in four suits, but instead of the traditional numeric ranks, the cards have letters that correspond to different idols (e.g. H, N, or K). Each player is assigned a different favorite idol...
The hare and tortoise are staging a series of races! This an asymmetric 2 player climbing race game using the Decktet system. Even though the players must shed the same amount of cards, the Hare is given much more to use (and is more free to use them) at the start of the game, but the Tortoise will slowly and steadily build up her hand. The card play like...
From BoardgameNews.com: "Igor: The Life of the Party, from newcomers Dug Steen and Nate Beeler, blends a trick-taking game with some of the rules craziness of Frédéric Leygonie and Sylvie Barc’s Elixir. "The trick-taking element of Igor: The Life of the Party works mostly as you’d expect. Players are dealt a hand of cards, which come in five suits numbered...
In a far away ocean the five most renowned privateers were determined to find who among them was the most cunning and brave. They decided to find out by playing a great race. The game is divided in two phase: 1. Starting with the first player (which is the one who choose the dominant suit) each player will play one card, with the objective to win the hand....