Three new cards for Ahead in the Clouds. 1 Supply tent 1 Double Sided Alternate Contract Card 1 Double Sided Alternate Round Tracker Card New: Add the Supply Tent to your game as an additional resource card. When its placed, it must be sunny side up, and then flips over to its back side. After it is used a second time, it is removed from the game and is no...
1925, the US Congress passes the new "Air Mail Act" also known as the "Kelly Act. The Postmaster General will now contract commercial airline companies to carry mail. Step into the shoes of an aviation tycoon and manage one of these companies competing for the contracts to establish and operate the first airmail service. Grab the incentives offered by the...
The game begins at the dawn of the 1920s, and the player-pilots aim to open the first air routes. To do this, they have at their disposal only a few military biplanes from the First World War, such as the Breguet XIV, recycled into dusty transport planes. These machines were often outdated and underpowered, forcing pilots to fly only on the shortest...
The Ad-Austral extension opens the southern air routes to Australia, Africa and South America. This expansion features yellow dice that represent the harsh weather conditions of the desert. A new module is also added with the risk of engine failure so common at this time. Ad Austral also contains a complete kit for a fifth player as well as a set of new...
From the rules book In Airline: The 'Big Business' Game the goal is to run your airline in the most efficient, profitable way, enabling you to make more money than your competitor's airline. You buy, sell, and lease aircraft, plan and develop routes and detail jet aircraft in you race to the top. This game is branded with air New Zealand - and all routes...
Airline the Card Game is the new pocket sized Route matching game. Assume the role of a CEO trying to grow a fledgling Airline into a mammoth, business juggernaut. Aggressively expand your Airline's Routes to "Control the skies!" The first player to expand to 5 cities wins! Player Choices - Airline the Card Game offers a plethora of choices. Deciding...
Airlines' theme is exactly as suggested by the title. The game is similar to the Sid Sackson classic, Acquire, in that players are competing to become majority stockholders in several highly-abstracted companies' with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses from one of two actions: expand an...
Az Airlines Europe egy igazi gazdasági játék. Az európai légitársaságok részvényeibe fektetünk be, vagy éppen szabadulunk meg tőle, hogy a játék végére a miénk lehessen a legértékesebb részvénycsomag.Angol:Before Ticket to Ride, before Santa Fe Rails, before Union Pacific – yet after Acquire – there was Airlines, one of the earliest published games from designer Alan R. Moon and...
Airlines Europe társasjáték 12500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Description from the publisher: In Airlines, players represent the new emerging airlines in the 1960s, trying to become the best airline in the world. In order to grow your airline, though, you must Found new Airports, Purchase new planes, Improve your existing planes, and Construct supporting buildings. The game uses an innovative ever-changing world of...
Airlines Europe: Flugverbot – a free expansion distributed at Spiel 2011 – provides players a blocking variant for Alan R. Moon's 2011 release Airlines Europe that, in the words of Abacusspiele's Matthias Wagner, "should make the board/routes slightly tighter". Airlines Europe: Flugverbot introduces a revised version of the sabotage rules present in Moon's...