The story so far – exploration of mineral resources on the moon The year is 2117. Climate change has taken its toll on Earth and new resources are needed to fuel a very technically advanced society gathered into ever growing megacities around the globe. Research during the last 50 years has shown that the Moon has several very pure and effective mineral...
22Mars is a very loosely connected sequel to 21Moon and gameplay wise a more complex bigger brother to 18Svea. 100 years after 21Moon, the year is 2217 and the space race has moved from the Moon to Mars. Earth is suffering from climate crisis and over population. The players, space entrepreneurs, are building train tracks and colonies, creating a new...
3018 is another take on the 18xx series in space. Confined to the region of space from Venus out to the orbit of Jupiter, players will invest in companies that will build mining outposts and operate spacecraft. Additionally, these locations will move, always changing the shape of a company's network. The game is no longer in any form of development....
A pencil and paper game of building railway networks for one or more players. 30 Rails is played on a 6 x 6 grid of squares. First, each player draws mountains, a mine and four stations on their sheet. The game then consists of thirty turns which will fill the remainder of the grid with track. Each turn two dice are rolled. One die will determine which...
This is a two player game played with a skeletonal 5 by 5 unit cube. Each player starts with eight 2 by 1 pieces, either black or white, which can be neatly but firmly slid inside the holes in the cube in any of the three dimensions. The object of the game is to be the first player to connect any two opposite faces of the cube with pieces of their colour...
42 - Hyperspace Expressway is an abstract strategy game for two players, played in two phases. During the first phase players build a network of hyperspace expressways and motels. They score victory points according to the value of the planets they build motels on. During the second phase, you can conquer planets of your opponent by moving a motel along a...
Hike the famous 46 peaks of the Adirondack Mountains in this fast, unique flip-and-write. On your turn, choose a shape to add to your path as you move from a randomly-selected entry point to an exit, the same as everyone else. Your turns are simultaneous, but each shape is randomly paired with another activity- birdwatching, foraging, and more. Move past...
4XL is a sandbox 4X space game for 1-2 players age 12+, designed in Japan by Charles Ward from EX1ST GAMES, and is published as forever-free print and play game for the 2019 Solitaire Print and Play Contest. The art is by Szymek Dmitruk. Setting: "Welcome to The Future, stranger! Yep, that’s what they named this galaxy eons ago. Today, trade hubs and hull...
The Universe has long been too sparse for the human race. We must now enter the Multiverse. A breakthrough in dimensional travel has opened up Pathways to parallel universes. Our mission is the first of its kind. Many more will follow. You command a space fleet headed by a state of the art Carrier. Your mission is to eXplore these new regions, eXpand your...
In 5x5 Zoo, each player creates their own zoo on a 5x5 game board. What will you fill that board with? Animals, of course, with the game including six types of animals on 1x1 tiles as well as a dozen animals on 1x2 and 2x1 tiles. In each of the three rounds, you're going to use a worker-placement style system to acquire animals tiles, guest cubes, special...
Players put arrows to reach and win the treasures. Each treasure won, depending on the situation on the board, awarded to the player that get it, victory points (hereafter VP). Players also can put barriers and play action cards to prevent the rival wins VP. When three treasures have been removed from the board ends the round. The players roll the dice...
A Print And Play dice expansion to the contest winning game "7 Dice Wonders". The Expansion introduces Battles, as well as more Trade, and more unpredictability. It is partly based on "7 Wonders: Leaders" by Antoine Bauza from Repos Production. Variants: Rulers - adds a new die to the game, and makes it possible to have rulers in your empire - which can be...