An 1830 mini-game for 3 to 6 players designed by AICS LABS. To play 1850 jr you need a copy of the original 1830 game from Avalon Hill. All 1830 rules are in effect, with some modifications. The goal of the game is to become the richest robber baron, and also to play a shorter game with the same full flavour of 1830. The game is set in the island of...
Originally published in Rail Gamer Magazine, the Wabash Cannonball Variant is an expansion for 1830: Railways and Robber Barons. It was later commercially published in Wolfram Janich's 1830: Variant Box #1 and periodically reprinted by Winsome. The Wabash Expansion consists of: 1) an extension the map to the west and south-west, pushing Chicago and the...
"1831 is a railroading game like no other. It combines the real spirit of the original Robber Barons with both common and preferred stock, hostile takeovers, passenger and cargo routes, and a game map that accurately reflects real terrain." (quote from the rules overview) This is one of the three largest 18xx games (18C2C: Manifest Destiny and 18OE: On the...
Another in the 18xx series initiated by Francis Tresham's 1829, 1832 models railroad development in the southeastern United States during an era of consolidation. The rules are similar to 1850: The MidWest and 1870: Railroading Across the Trans Mississippi from 1870 with the addition of two types of mergers to model the railroad consolidation. Companies...
1833NE (called 1834 in prototype) is an 18xx game set in the Northeastern United States. The scale is significantly smaller than many 18xx games, and the game includes both standard and takeover versions. 1833NE is most like 1846 (and therefore has a linear stock market, multiple types of trains available at each phase, and paying for most track lays), but...
This 18xx game takes the basic mechanics from Tresham's 1829 and adds several new elements. Players seek to make the most money by buying and selling stock in various rail companies located on a German map. The board itself is actually a fairly abstract hexagonal system, with track tiles placed on top of the hexes. Players buy and sell stock in various...
18HN is a privately developed and produced variant of the 18xx games, based in central Germany. It adopts the basic mechanics of Francis Tresham's classic variants and adds its own special content on regional characteristics. 1835 by Michael Meier-Bachl and 1844 by Helmut Ohley also had a major influence on the development of the game. The players start...