Echo of the Predator is an electronic board game (not a video game) set aboard the cargo starship Distono. Three crew members awaken from hypersleep to find themselves alerted by ADAM, the Automated Data Analysis Machine and AI autopilot of the Distono. An alien presence has somehow infiltrated the ship and is hunting the crew. Players must work together...
The Guilds Power Pack consists of 4 double-sided Location boards; 1 board for each Guild, with two different Guild Locations and 16 Guild Advancement Starter Slips which replace the default Guild Advancement Starter Slips which come with the Base Game. Each Guild Location adds asymmetric starting conditions for the Guild and a special ability available...
Eight Gods is a quick 2-6 player card game played in taverns and homes throughout the Wandering Sea (i.e. the Sleeping Gods world). Rules are also included for a solitaire game commonly played in the Wandering Sea. In more detail, Eight Gods can be played by 2 - 6 players in about 20 minutes. Each round, players are dealt a 6 card hand. Then, they give two...
Engkanto is an epic fantasy tabletop game set in pre-colonial Philippines with heroes and monsters of Filipino folklore. Far off the coast of Samar lies a mysterious island that the tribes say is cursed. All who venture there never return. Enchanted beings called "Engkanto" disguise themselves as humans and lure innocent villagers to the island where they...
Ever Aegis is a fantasy themed social deduction game, as well as a tactical card game. Choose 1 character among 30 characters, each with different abilities and play styles. You will be playing against your friends to be the sole winner. Win in 1 of 3 ways: Have possession of 5 face-down cards. Eliminate all other players. To eliminate a player, flip 4 or...
Evil:101 is a card game for 2-6 people between the ages 13-Infinity. It is a fast-paced warm up game for those game nights when one or two players are running a bit late. The theme is based around a parody of the old spy thriller genre. The majority of the players act as villains attempting to set their various plots into action, while one player acts as...
A solo/co-op micro card-based worker placement game that challenges you and your team to build a self-sustaining base in the hostile environment of a distant exoplanet. Build, upgrade, and work locations in your base to generate enough resources to become self-sustaining. A relentless stream of setbacks will keep you on your toes as you struggle to keep...
Play with friends, receive cards, send cards, complete challenges and become the most extrovert player. Send and impose extroverted challenges to prevent other players from running out of cards; and thus, be the first player who manages to start his turn without cards in hand, to win the game. In most cases, the cards in your hand are not for you. They are...
"The Faerie Market opens at dawn. There are many strange and wonderous items to be had in the markets, for a price, and I've instructed other apprentices in the market to trade with you as well. Return to me when you have the items and I shall give you other chores. Continue to serve well and I shall be mightily impressed. Be warned, Time passes strangely...
Falconry is a card placement strategy game, where thinking ahead matters. As one of several competing nobles, players place markers, send out falconers and birds, and seek to outmaneuver other contestants for the grand prize. Each noble begins by placing his or her falconer, and the race is on! Falconers and birds can be used to claim other players markers...