Roco Ranger is a creature capturing game that lets you experience the beginning of an adventure with a low level Roco, up to strategic boss battles with rangers. Explore the route and you will run into wild Rocos to battle and catch for yourself. Train your Rocos and teach them new moves. Do you have what it takes to become a Roco Ranger? Objective To win...
Role of Fate: a team-based competitive TCG and strategy skirmish game. Welcome to the Everrealm, a location that lies beyond corporeal reality. The Weaver has beckoned you. You are a voyager of the fourth wave. Are you prepared to face that which is unknown to you? To stand with or against those who have also been summoned? To learn of your true beginnings...
In Ruffians, you are an up and coming pirate captain, striving to become rich and famous. Over the course of the game you will recruit a ruthless crew of fuzzy critters, raid cities, collect treasure, and increase your bounty. After all, the best way to measure fame as a pirate captain is to watch your bounty rise! The goal of Ruffians is to be the pirate...
Sauriana is a dynamic 32mm skirmish wargame from fossilpunk foundry, set in an alt-history 1800s. Players build a posse of daring agents from one of four main factions vying for dominance in a strange new frontier of time-displaced dinosaurs, steam-powered automatons, rogue science and Victorian-era weirdness! Join the ranks of the Othniellians or Cope...
SAURUS: Isle of Evolution is a strategic dinosaur survival board game where players lead their species through an ever-changing prehistoric world. Each game begins with a newly built island made of modular terrain tiles, ensuring no two playthroughs feel the same. Choose your species and evolve them through a mix of exploration, adaptation, territory...
A set of miniatures rules for tabletop skirmish actions in Feudal Japan. These skirmish level rules are written to cover the period 1200 AD to 1500 AD. This period begins with the ascendancy of the Daimyo and ends in the "Age of War." The rules are intended to cover skirmish type actions which might involve thirty figures per side. The game can be played...
Build the best library in town by filling it with the most popular books! In Shelf Control, each player is given a set of empty shelves, some coins and meeples (bookworms) to fulfil their mission of reviving the dead town of Isidore. This nail-biting game is played round by round until any player accumulates a total of 16 popularity and wins the game! Each...
Delve into the soil of ancient India in Sinauli Unearthed, where players become rival archaeologists unearthing the secrets of a Harappan site. Each turn, you send meeples to excavate deeper levels of the Sinauli Soil Board, unearthing relics like vases, weapons, burial boxes, and the legendary chariots. But digging is just the start: relics can be traded...
Skirmish of Sixes is a updated and modified version of the original Skirmishes of Honor. Skirmish of Sixes is an original system in which fantasy battles take place between 1-4 players. Battles are 15-30 minutes with a traditional format of 6 vs. 6 teams. You may like Skirmish of Sixes because: It has a straightforward system to manage combat mechanics...
How will you build your Victory? Slash & Spells is a Hero Building Battleground. Embody your Legendary Hero and unlock your unique ability tokens using magical Relics across the realm. Command clever card play and take ever-evolving heroic actions. Slash & Spells is an epic duel using action selection, variable player powers, and hero tech trees tied into...
Slasher is a quick and simple card game, but it will challenge your observation and bluff skills! You can play for 20-40 minutes with 2 to 5 players. Use your Villain cards to Slash Actors and score points! Be discreet and observe other players, because every Villain has its own pattern. You play as both sides: on a first phase, you play your Actors and...