In Lost Temple, the players are explorers looking for a mysterious lost temple. To find it, they must cross the jungle and get help from the indigenous people. The first player to reach the temple on the last space of the track wins the game. The game uses a character selection rule similar to Faidutti's Citadels, and the game includes nine different...
As in ancient times, join a faction and take on the role of one or more charioteers in a wild race through the Circus. The first to cross the finish line wins your faction’s title, and to do so, you’ll have to pull out all the stops! How do you play the game? Each round, the player must: Choose their pace, so as to adjust their speed according to their...
Lumberjacks is a strategy game for 2–6 players in which each player manages a crew of 3 lumberjacks across a full year, structured as 24 rounds tracking the changing seasons. Players compete to harvest timber, invest in their operations, and adapt to shifting seasonal conditions, all while managing limited resources and reacting to events drawn from two...
At the space with the big "A" is the beginning. Each player places a token there. A die is then rolled once and the number of points rolled is moved forwards in the direction of the arrow. When counting the number of spaces to be advanced, the eight streets are also included. Anyone who can place their token in one of the streets that lead to the finish...
Each player is assigned a tree that bears 4 ripe apples. The first player to harvest his tree wins the game. Whoever's turn it is rolls a color die and moves an apple. You may only move if you roll the color of your corner, one square ahead. If there are four players, everyone moves to their left neighbor. In the tree itself the apples are not moved. If...
Each player receives two pawns of one color and places one pawn in entrance E. The players roll the die and advance their pawns by the number of spaces they rolled. Players may skip their own and opponents' pawns. As soon as a player reaches or exceeds space 14 with their first pawn, they place their second pawn in E and may now move both pawns alternately...
Every player gets a pawn. Two dice are needed for the game. Anyone who has reached space 91 may only use one die. The players take turns to roll and move. If you come to stand on a space that borders the lower part of the nine, you can move to the upper part of the nine. However, if you land on the upper part of the nine when rolling the dice, you have to...