This game book series distinguishes itself from the other mainstream game books in various ways, adding up to the complexity of the rules and providing a combat system that is very similar to the miniatures combat system as used for instance in "Heroquest". Whenever there is a fight, a map is provided showing where the players and their foes are located...
It is known that the Healing Church has its secrets, but in this all new full Campaign, Hunters will be dispatched to discover exactly what those secrets are. Sending the players high above Yharnam to the towers of the Upper Cathedral Ward, this campaign features a new story, unique enemies, and new mechanics in the form of Frenzy - the horrors of the mind...
Yahar’gul, Unseen Village... a place lost to the rest of the world. It is here that Hunters may discover the true nature of Yharnam and, indeed, the very reality they inhabit. Twisted and unspeakable creatures, even compared to the ones infesting the streets of the city, lay in wait of any foolish enough to enter their domain. Unlike the usual foes present...
Los Angeles, CA, 1948. A young starlet is found murdered in her own home. The LAPD has a strong lead and a likely suspect, but the girl’s mother wants no stone left unturned. Are the police correct in pursuing a gangster, known for harassing actresses and not taking no for an answer? Should they look closer at her hot-blooded matinee-idol ex-boyfriend? Or...
Players take turns to pick a card, and play continues clockwise. One of the three words is chosen by the active player who reads it out. All write down an ingenious, unlikely or just plain silly definition. The active player reads out all the definitions including the correct one. All other players decide what they think is the correct definition. Each...
A game where players compete to create the funniest or most imaginative book titles and summaries from a series of prompts. Each round a GENRE card is revealed and each player receives andom TITLE and BLURRB cards. After a turn of swapping cards, the players write a title and summary for their imaginary book using the TITLE and BLURRB cards. There are...
In Game Jam, you’re a game designer trying to make three games: A bloated masterpiece, a reliable gateway game and a mass market cash cow. Your goal is to make the most money you can from these games, as well as win the critical esteem of your peers: the much coveted game of the year award. In the first part of the game, players will draw three idea cards...
Our hero Bob has a problem. He needs to do something — but what? And how does he deal with the fallout of what he does? In Bob's Brain, a party game and social experiment of psychological upheaval, the players are different "voices" in Bob's head, each seeking to influence his actions in problem-solving. One player presents problems that Bob faces; the...