The improv party game! Players assume the role of Actors performing in improvised scenes that are (almost) completely unscripted. Create hundreds of scenes on the fly on what's been described as "the improving actor's toolkit!" Generate scenes by drawing a Relationship and Location card, and grab a secret Script card for each player. Actors that can use...
Exploration and InvestigationIn The Unseen World, you play a paranormal investigator traveling across Japan, visiting various towns, researching haunted locations, and trying to collect evidence of the supernatural. You’ll have to properly manage your resources and time while also trying not to succumb to fear during your investigations. Level up, gear up...
Assemble your friends and set off on a unique co-operative, role play, story driven adventure into The Unseen world: a spiritual battleground where you and your team of Word Wielders take on hordes of demonic afflictions. Strategize and fight back the armies of darkness to expose the Monarchs of Doubt, Guilt, Fear, Sickness, Suffering, and Hatred. These...
An entirely new concept from Unsolved Case Files will have you interrogating your friends and trying to keep your own crimes under wraps. Call your friends out for their parking tickets, speeding, and littering - and make sure you take your post-game mugshots to prove everyone’s guilt. A NEW WAY TO PLAY UNSOLVED CASE FILES: True Crime has hit the party...
Unsolved Mysteries: El Ancora de Fuego is an adventure, survival, mistery and terror game for 1 or 2 players that takes place in Japan in 1902. It's 2018. William Carter is a Brooklyn detective who reopens and investigates unsolved cases, whose evidence was sinister and inconclusive or potentially supernatural. In his current case several mental patients...
Unspoken Words is a card game designed to encourage meaningful conversations within your immigrant family. Each box holds 120 cards: 100 question cards prompt conversations around 5 topics: Culture & Immigration, Relationship, Identity, Reflection, and Childhood. 20 action cards help break the ice and add a fun twist to the game. Ways to Play Take Your...
Everyone has their own opinion and Up For Debate is a game that allows you to prove your opponent is wrong in a series of wacky debates. Challenge their answer, give your opinion on why your answer is better, and let the other players decide who wins that round. Be the first to get rid of all your cards to win the game. Up For Debate is a fun and...
This picture book and game tells the story of Uproar in Heaven. Sun Wukong returned after learning and found golden cudgel while he explores the Dragon Palace, signed the book of life and death at King Yama's place, and uproar in the Heaven. Different adventure levels combined mathematical knowledge into the game to help children enlighten thinking, master...
A party game of Silver Linings. Laugh with friends as you discover hope in the bleakest situations your twisted minds can invent. Inspired by research into how positive thinking (and a sense of humor) promotes mental health, The Upside is a lighthearted and uplifting way to spend 30 minutes realizing that you might not have it so bad after all. Every round...
Pegboard Football is based upon a wooden rectangular board with peg-holes indicating 5-yard increments that are off-set alternating every 5-Yards from one side of the field to the other, representing an entire American Football field, or the Canadian version for one when modified for that, stretching from Goal Line to Goal Line. Components: Board with...
A.V.G. – The Flying Tigers is a book-based solitaire (or up to three player) air war game that recalls when a ragtag group of American pilots volunteered to fly for China against the Japanese. Recruited from the reserve officer ranks of the Navy, Marines, and Army, one hundred pilots signed contracts to fight. Of those, 99 went to Burma and China. Working...
A game for those who love honest conversations and sharp, sparkling humor. Each round, one player is looking for love and judging the candidates of other players, who take on the role of terrible matchmakers. They create their ideal candidates using Green Flag cards and sabotage their rivals’ candidates with Red Flag cards — all to convince the judge to...