Temple of War is a heavy wargame using an innovative combat and skirmish system. The game will come with several full-fledged campaigns and can be played from 1 to 10 players (or more). The campaign is built in such a way that the players can play different stages at the same table or individually at home, and update the state of the game/world based on...
Components: Folding Board, Playing Pieces, Border Wars Ammo, Question Cards, Dice, Instructions. Publisher's Description: "THE SCENE IS SET ON THE MEXICO/TEXAS BORDER IN THE 1800'S. EVERYONE IS ON THE WRONG SIDE OF THE LAW; ROBBING BANKS, FIGHTING, GAMBLING, CHEATING, SMUGGLING, - AND DRINKING! This colorful game allows you to criss-cross over the border...
Terminus Frontier is a cooperative adventure game for 1-4 players featuring tactical squad combat missions, impactful narrative choices, and open-world space exploration. Take on the role of a Drift Hunter, an elite vigilante and soldier of fortune! Travel the stars collecting bounties on wanted fugitives and performing contracts for competing stellar...
Terra Fantasia is a communication game for children and adults with an Age of Discovery theme. Drawing and story-telling guide players through their journey. In the 16th century, a European King collected mysterious monsters from all over the world.He was intrigued by the outside world, and was always examining maps and expanding his realm.One day, he...
Terria 2K is a sci-fi fantasy role playing board game for 1 to 4 players of all experience levels. Unlock cards to build your own strategic hero deck as you explore the Galaxy in an open world campaign and save the star system from conflict or accidentally destroy it. Gameplay consists of each player spending action points to explore the Galaxy and deal...
A game of story telling for 2 or more players. Players share a common deck of cards - each giving a location, character, theme, item or event. Each player draws 5 cards (or 7 for a longer game). A player starts to tell a story. Players try to incorporate the idea on one of their cards into the story. If a player does this he may discard that card. After...
A group of students from the University of Texas has decided to go for a field trip to an abandoned military base, lost in the middle of the desert, but once they arrive, nothing happens as expected. Indeed, the old base has become a laboratory for a Mexican drug cartel, exploiting at will a cheap and dutiful workforce: zombies! And this doesn't count the...
TEXsTORY is a word game of improvisation. Mimic, sing, whistle or tell a story are the ingredients of this entertaining game. First, by drawing of 3, 4 or 5 letters, try to ask each turn all of his chips by forming a word. The word must be placed hidden from other players by placing the letters upside down on the table. Then in a second time by drawing...
This is a party game designed to be enjoyed by a family during Thanksgiving dinner. Each player is provided with "Thanksgiving Cards" and writes down what he or she is thankful for this year. Examples include a promotion at the office, a new house, or the USA! A moderator chosen from among the contestants reads each response and the other players attempt...
Players are dealt five "harmless word" cards while one player (the teller) is chosen to read an "innocent story". The teller will be using a book mark to let the other players know what kind of card (black noun and adjective or red verb and adverb) to play. The players will then play one of their cards, hoping to play the ones with the highest points as...
This party game is cooperative for 2-6 players and while it is mostly focused on storytelling (awkward or hilarious or epic) the rules request binge drinking from the players. Scoutmasters, taking scout children to camping in the forest. Every night (round) the players have to tell a scary story to their troops. They need to scare the scouts enough to keep...
This is the alcohol free, family friendly version of There was a Scout... This game is cooperative for 2-6 players and it is mostly focused on storytelling. Scoutmasters, taking scout children to camping in the forest. Every night (round) the players have to tell a scary story to their troops. They need to scare the scouts enough to keep them from...