Million Dollars, But... The Game Community Expansion Pack #1 comes with 100 new cards to either play standalone or combine with your core game to expand the fun. 75 new gold rule cards, 25 new black trigger cards, and one game rules card for standalone play. Each card is labeled with the community symbol for easy sorting. The community cards feature the...
The Mind & Emotions game explores our head and heart. In the beautiful box is a playing board, 120 cards, and a single die. The game is based on the idea that we all have positive and negative states of mind, and positive and negative emotional states. The playing board has 3 columns with mind states on the left, and 3 columns of emotional states on the...
Working in partnership, each partner spins to get a letter. Now, the partners have 30 seconds to see if they can individually come up with the same 'phrase' using the 2-letter acronym. Bonus points if even 1 word matches. If not, then they can try to make the 3 or 4 words into some sort of sentence. If they pass the judging, then they can move on. It's...
The Mind’s Lie is a game about how our minds consistently look at situations in biased and misleading ways. The goal in this game is to spot these errors and convince the other players that you are correct. The Mind’s Lie is normally a game for 3-6 players that can be played in 30 minutes or less. Players take turns reading scenarios and then attempt to...
In Mind Maze players will be told a story and must figure out why and how the story happened by asking questions that can be answered with "Yes" or "No". The person telling the story can also choose to answer with “Not Important” if players start getting too far off track. Mind Maze allows players to test their skills of deduction and investigation, and to...
In Mind Maze players will be told a story and must figure out why and how the story happened by asking questions that can be answered with "Yes" or "No". The person telling the story can also choose to answer with “Not Important” if players start getting too far off track. Mind Maze allows players to test their skills of deduction and investigation, and to...
In Mind Maze players will be told a story and must figure out why and how the story happened by asking questions that can be answered with "Yes" or "No". The person telling the story can also choose to answer with “Not Important” if players start getting too far off track. Mind Maze allows players to test their skills of deduction and investigation, and to...
In MindMaze: Verzwickte Rätsel - Kriminalfälle, players take turns asking questions to try to solve criminal mysteries. In general, a referee tells a strange story, then the players must determine why and how the story happened by asking "Yes" or "No" questions, with "Not Important" also being a plausible answer. Players take turns asking questions, with a...
In MindMaze: Verzwickte Rätsel - Rabenschwarze Geschichten, as in other MindMaze sets, players take turns asking questions to try to solve mysteries, in this case dark, morbid tales. In general, a referee tells a strange story, then the players must determine why and how the story happened by asking "Yes" or "No" questions, with "Not Important" also being...
In MindMaze: Verzwickte Rätsel - Wahre Geschichten, players take turns asking questions to try to solve criminal mysteries. In general, a referee tells a strange story, then the players must determine why and how the story happened by asking "Yes" or "No" questions, with "Not Important" also being a plausible answer. Players take turns asking questions...
In MindMaze: Verzwickte Rätsel - Geld, Ruhm und Macht, as in other MindMaze sets, players take turns asking questions to try to solve mysteries, in this case dark, morbid tales. In general, a referee tells a strange story, then the players must determine why and how the story happened by asking "Yes" or "No" questions, with "Not Important" also being a...