Dawn of Darkness: Shades & Orcs adds 2 COMMONsquads to your Heroscape Army. Common means you can field as many as points or starting zones allow. Contents: Shades of Bleakewoode (x1,3 miniatures) Heavy Gruts (x1, 4 miniatures) Terrain: 2x Snow (2-hex) "Shades of Bleakewoode: These ghoulish warriors take control of nearby Heroes with their insidious Soul...
Dawn of Darkness: Zombie Horde adds 1 Common Squad to your Heroscape Army Contents: Zombies of Morindan (x2, 3 miniatures each) Terrain: 2x Snow (2-hex) "They are two separate squads, but the Zombies of Morindan can join forces to overwhelm the opposition. Their Horde Movement allows all six to move in one turn, and three Zombies can combine their attack...
Fields of valor: Fiends and Vampires adds two Unique Heroes and 1 Unquire Squad to your Heroscape Army Contents: Iskra Esenwein Marcu Esenwein Rechets of Bogdan (x1, 3 miniatures) "Iskra Esenwein has the ability to summon the Rechets of Bogdan who will deliver a lethal sting to their opponents. Marcu Esenwein is powerful, but beware his shifting...
Fields of Valor: Heroes of Elswin adds 5 Unique Heroes to your Heroscape Army Contents: Miniatures: Cyprien Esenwein Sonya Esenwein Warden 816 Kyntela Gwyn Isamu "Cyprien Esenwein can destroy a great Hero in just one Chilling Touch! Cyprien is even stronger with the presence of his bride, Sonya. Warden 816 will increase your Guard's movement. Kyntela adds...
Fields of valor: Riflemen & Spearmen add two COMMON Squads to your Heroscape army. Common means you can field as many as points or starting zones allow. Content: Ashigaru Yari (x1, 4 miniatures) Ashigaru Harquebus (x1, 4 miniatures) "The Ashigaru Harquebus lie in wait, determined to inflict maximum damage on their attackers. Once the enemy is within range...
Fields of Valor: Templar Knights adds 1 Common Squad to your Heroscape army. Common means you can field as many as points or starting zones allow. Contents: Templar Cavalry (x1, 3 miniatures) "The Templar Cavalry is in place and ready to charge at any time. Call upon them to raid the enemy or rush to your defense. When attacking Utgar followers, Templar...
Defenders of Kinsland: Elves adds 5 Unique Heroes to you Heroscape Army. Contents: Emirroon Arkmer Jorhdawn Ulginesh "Emirroon's Summoning Spell may allow you to Summon Elves adjacent to Emirroon. Arkmer's and Jorhdawn's powers incease when near other Elves. Ulginesh's Mind Link allows you to take a turn with two Elf Wizards". Additional photos and forum...
Defenders of Kinsland: Heroes of the Molten Sea adds 5 Unique Heroes to your Heroscape Army. Contents: Moriko Sir Dupuis Otonashi Chardris Kato Katsuro "Moriko's Phantom Walk power allows her to stealthly pass through your opponent's figures. Sir Dupuis can additional dice to his attack, while Otonashi's Tricky Speed may allow her to move additional...
Defenders of Kinsland: Marro Cavalry adds a Common squad to your Heroscape army. Common means you can field as many of them as points and starting zones allow. Contents: Grok Riders (x1, 3 miniatures) "Bold & brave, Grok Riders bond with any Marro Warlord. When attacking any figure that is adjacent to a Marro Warlord, Grok Riders are also able to use their...
Defenders of Kinsland: Soldiers & Wolves adds two COMMON Squads to your Heroscape ary. Common means you can field as many as points or starting zones allow. Contents: 10th Regiment of Foot, Wolves of Badru "Wolves of Badru's Pounce Special Attack packs a punch when used against your enemies. Plus, their special climbing ability may double their height when...
Blackmoon's Siege: Braves and Brawlers adds two Common Squads to your Heroscape army. Common means you can field as many as starting zones or points allow. Contents: Capuan Gladiators (x1, 4 miniatures) Mohican River Tribe (x1, 3 miniatures) "A craving for the battlefield courses through their veins! The Mohican River Tribe lie in wait, blind in with their...
Blackmoon's Siege: Dividers and Defenders adds two COMMON Squads to your Heroscape army. Common means you can field as many as points or starting zone spaces allow. Contents: Marro Dividers (x1, 3 miniatures) Protectors of Ullar (x1, 3 miniatures) "Divide and Conquer! The ranks of your Marro Dividers are seemingly endless. Your opponents try to cut them...