Barbaria represents the history of the west (Europe, N. Africa, Near East) from the fall of the Roman Empire through the Mongol invasion, 406-1250 AD. Players control several nations (Britannia-like) with differing objectives. There are two versions using the same map, one using picture-dice combat, 6 turns, 90 minutes, one more detailed and using battle...
Publisher's blurb Fantasy Nations is a game played on a tabletop where each player controls his own nation in a fantasy world. Each game is a new experience since players create the game “board” anew each game by placing large cardstock terrain tiles on the table. Players conquer territory, recruit new units, draw magic items, gold, healers, heroes...
Players represent barbarian hordes who sweep down from the steppes to overwhelm the remnants of the Roman Empire and then build strong expansionistic kingdoms among the ruins. These kingdoms grow into empires which become rich, corrupt, and the target of new waves of barbarian invaders. Being defeated is not the end of the game, as players may return to...
Political and military wargame set in a fantasy world. The players assume the roles of provincial kings set on conquest and consolidation. Two original editions of this appeared, one in Ares Magazine #3 and one in an SPI boxed edition. A revised edition was published 2001 by Jolly Roger Games. from the Basic Description section of the rulebook: "Barbarian...
In "Barbarians" one player plays the role of a great Roman Emperor ruling the Roman Empire in the period that goes from its apex to its fall, facing the invasions of Barbarians controlled by the other players. The barbarian players act as Attila, Alarico, or other great Barbarian leaders, looking to spread their population over the rich Roman territories...
A horde of angry barbarians has landed on a remote island inhabited by peaceful villagers! Eager to please their capricious king, the barbarians have organized the conquest into a contest, with each faction vying to send home the best selection of captives. And so the warriors ravage the island in search of specimens from the strongest tribe to send back...
A solitaire game simulating the Nazi-Soviet conflict on the Eastern Front from 1941 to 1945. The Player moves the German forces against a simulated Russian enemy. As time passes the Nazi forces gradually weaken, while the Soviet counter-attacks gather pace. Each year is split into 3 turns: Winter, Summer and Autumn. Game starts with Summer 1941 and ends at...
As described on the back cover: "Take a side in the first war against terror fought by the young United States against the Barabary [sic] Coast Nations. Historically the War lasted from 1801 till about 1806. The War started when the Barabary [sic] Nations would board vessels that flew the US flag and take those US citizens as slaves. The U.S. DID at first...
From the Guild of Blades "Empires of History" series of Axis and Allies style historical games. Based very loosely on America's war with the Barbary pirates. This new edition features a color box and color components. In addition, boarding combat and ports are now represented by separate mapsheets. From the back of the box: "Take a side in the first war...
Bardsung: Tale of the Forsaken Glade remasters the gameplay of the first ENNIE award-winning Bardsung game for an all-new adventure. The world of Bardsung is filled with tales of legendary heroes, sung by bards who travel from tavern to tavern. Players live out their versions of these fables, exploring branching paths to create their own legends. Now, far...