"Toulon, 1793" is an operational level wargame covering the siege of Toulon, in the South of France, between 25 August and 21 December, 1793. It’s an area based system covering the entire campaign from the initial landing by Anglo-Spanish forces (at the invitation of the rebel Toulonnais) through to their evacuation of the town as their ships came under...
Your are set in the Czech city of Brno alongside with your friends trying to achieve the best night out in the city's well-known bars. As you walk through the historical center you sip various drinks and try not to pass out. Both bar visits and random surprises on the game plan affect your point score. When playing Tour de Bar, you roll the dice and move...
Welcome to a thrilling tower defense adventure! Draft unique heroes, strategically place them along multiple paths to create powerful ambushes. Unleash mighty spells from your spellbook to turn the tide of battle. With tons of heroes to choose from and multiple maps, every game offers a fresh and unique challenge. Your decision-making is key: while...
The Tower of Elmarsh is a roll-and-write open world adventure gamebook for 1 player, which sees you travel across the land with a party of rogues, smiths, adventurers, rangers, clerics and the ccasional Hawkguard. Help the good folk of Brighthelm, take on a variety of quests, make friends and allies along the way and turn your group of enthusiastic...
Print board, and rules. Also needed are eight stackable pieces (checkers) per player. Object of the game: Build siege towers from your existing materials and use them to battle with your opponent for control of the practice field. From the website: Who says engineers can't be warriors? Meet the few, the meek, the "I'd-rather-be-talking-about...
Towers of the Sun is an abstract strategy game in which two to four players take on the role of mystical clans each coming from their own unique and beautiful regions. They’ve lived in peace and harmony until a dangerous and mysterious mist begins to gradually cover their world, blocking out the sunlight. The clans must now compete to collect the remaining...
A Town Called Despair is a Wild West miniature game set in a small town in the late 1800's. The game comes with six multi-level buildings, wagons, cacti, barrels, crates, gallows, etc. to set up your town on a 3' x 3' neoprene playmat. Miniatures can be placed inside buildings with detailed floor plans and move up/down levels, even onto the roofs. From 2-4...
You are the only one who can help a devastated family locate and save their missing child. Bad news: it's an arid, post-apocalyptic world full of zombies, raiders, and beasts. Good news: you are one of the Trackers, legendary rangers from the past, able to withstand all the dangers awaiting you in the wasteland. This is a one-page solo print and play roll...
You are an independent marine merchant trading in the Pacific Ocean during World War II. Your objective is to finish the game with the most amount of money. You primarily obtain money by trading commodities. There are 3 commodities in the game: Oil, Iron and Gold. However, the more you trade with a port that is aligned with a power (Axis or Allies), the...
The game of Global Domination takes a twist with this version set on Cybertron and based on the Transformers movie. Fight to gain control of the world on the side of the Autobots or the Decepticons! Choose your side, then play by either classic Risk rules or the Transformers variations! The game was released in two editions: "Cybertron Battle Edition" and...
From the Box... "Choose to play as the heroic Optimus Prime or the brutal Megatron in an epic clash of the Cybertron's most powerful leaders. Th action is nonstop as you duel for control of Cairo. Who will prevail in the conflict between Autobots and Decepticons? You decide." This game include two Transformer figures that are placed on a square board, two...
Can you imagine how it would be managing the traffic in the city of Valencia? In this game your goal is to generate traffic and keep the traffic flowing during the day and guaranteeing the rest of the neighbors during the night. The goal is to keep traffic in the owned districts in the first round and to avoid it in the second round, because each traffic...