A game on the Battle of Gettysburg, July, 1863. System is loosely based on the area movement games from Avalon Hill (Storm over Arnhem, Thunder at Cassino, Turning Point: Stalingrad and Breakout Normandy). 22x34" area map, 352 large die-cut counters, player-aid cards and rules. Game turns represent 2 hours, units are brigades. Sister game to Bloodiest Day:...
Part of TSR's minigame series. From the rulebook... "They've Invaded Pleasantville" minigame is a two player wargame of secret invasion by Space Invaders. One player, the Alien player, moves the Alien-controlled and uncontrolled pieces, and the other player, the Town player, moves the Town-controlled pieces. There are 12 game turns in this game. In any...
A Stonehenge solitaire Puzzle game. The player tries to enter the innermost circle of Stonehenge to steal the sacred fire of the ritual that stands on one of the trilithons, but it is guarded by four druids on the inner ring plus the High Druid in the bluestone track. Movement is performed based on a number of points corresponding to the color of the card...
Thievery is a board game where players assume the roles of Spymasters in a fictional world where condemned souls are syphoned. This world is simply called "The Town" and every player participates in expanding it in order to take a piece for themselves... By force or otherwise. As players expand the Town, they will claim special Territories as their own...
"Players control rival Thieves Guilds in a Medieval Middle-Eastern city." The game is played on an area map displaying the city. The city is divided into nine areas, some of which have special effects. The game uses a custom deck of ninety cards which provide for various events. Each turn a card is placed face down in each section of the map of the city....
A 30 minute tile based game of artic survival for 2-6 players where it's every meeple for itself and even friendships have limits. You move on an ever-diminishing ice sheet represented by the tiles whilst trying not to get stranded on a separated ice floe and drifting away. Make pacts, break pacts, laugh, despair and come face-to-face with the polar bear -...
From the publisher: Climb the tower to conquer the big ideas of science! Unique 3–D game board combines with important core–concept questions for a game that's exciting and educational. Reinforces key "big idea" science concepts, content vocabulary, data and graph interpretation, and life science topics with engaging game questions Offers opportunities to...
Think in a Blink is a fun, interactive safety and ethical trivia game designed to teach children how to stay safe and to be kind. Think in a Blink is an interactive family game where children "laugh while they learn." With humorous questions and brilliant illustration, Think in a Blink empowers children with "need to know knowledge" so they can respond...
"Third Lebanon War" is an operational level wargame on a hypothetical invasion of southern Lebanon by the Israeli Defence Forces some time in the near future. The context is that Israel has decided to mount an invasion of southern Lebanon to eliminate the threat posed by the continued presence and actions of the Hezbollah organization, but on a much larger...
Thirty Years of Misery is an easy to play game on the Thirty Years War of 1618-1648 for up to 4 players. Players on the same side must coordinate and work together to win the war, but the victory conditions only allow a single faction within the victorious alliance to win the game. Carddriven mechanics with lots of events, random chit pull based turn order...
(from the rulebook:) 30 YEARS WAR is a game of the conflict fought from 1618 through 1648 in Europe. The game may be played by two, three or four individuals or groups, each representing one or more "Major Powers." The objective of each player is to gain dominance over Europe. ... Each game turn represents one year. Each area represents a historical...
This Hallowed Ground is game with area movement like Risk. The map is covering the whole territory where the most battles have taken place There are three levels of troop quality among infantry: recruit, veteran, elite. You can upgrade your troops by winning the battle. Four Turns are one year. Each turn you roll for command points to determine how much...