On a dark night, the Kingdom of Nhekos met the wrath of The Dark Wizard and the Black Night, Sir Holland's greatest enemies. All of the kingdom's subjects have been captured and kept in a tower, a dreadful and threatening place. However, some bold heroes are not to be so easily defeated. By finding a breach in the dungeon, they will try to escape from the...
The task sounds simple: Push a few pieces forward to the finish line. But on the way there a few pitfalls... and already another piece has disappeared! In Sisyphos, players carefully and strategically move their pieces to try and earn the most points. To setup, place stones on the start area of the gameboard. Each player takes 3 cards from their stack to...
Two player game in which one player plays Sisyphos and tries to roll stones into the other player's corner, while the other player plays the mountain spirits that try to prevent Sisyphos from achieving his goal. Movement is limited to moving one square ahead in one of three directions. When a piece lands on an opponent's piece, the opponent's piece is...
Sitzkrieg is an expansion set for Axis and Allies which includes a new board sized 80 x 150 cm, an Excel based IPC-tracker, printable battleboards and a PDF based printable rules set. The set comes without plastic figurines, so you need at least any of the Axis and Allies games with all major powers present or spare parts from Xeno Games to have enough...
Directly from Wars Across the World videogame, this is the tabletop version! Fast play, light rules, strong decisions will take you to this Arab-Israelian war that changed the Middle East. The objective for both the players is to mantain the control of some key areas on the map in order to obtain Victory Points. The winning of battles also give VPs. At the...
Covering the 1814 campaign in a half sized magazine game. This game uses the same simplified card-driven system as Conquest of Shinshu from the same designer. The map covers the Eastern France from Sedan to Paris. The 110 counters includes leaders, strength points and markers. The game uses only 16 cards. The victory is basically determined by moral of...
Six Empires is a historical strategy game with unique mechanics for world events, national morale, and non-player nations. Each territory in the game is assigned a point value. Higher value territories give you more points, but are harder to conquer! In addition, some territories have additional benefits like the ability to generate new military units or a...
Each player takes on the role of one or perhaps a handful of Wild West characters in a variety of situations--bank robberies, claims jumps, wagon train raids, etc. Each situation will take place on a map that is hand-drawn and divided into irregularly shaped zones. Players roll dice to determine their action point allowance, which they then spend to...
Six Sojourns is a reimagining of Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and tactics, and high player interaction. Your goal in Six Sojourns is to grow your family and broaden their influence. Players take turns selecting a card from five on display. Each card has actions that let players build houses...
The Deluxe version of Six Sojourns contains all the boards and expansions in one box! It includes the Volcano Expansion, Economy Expansion, Foil Title, Metal Coins, and Storage Tuck Boxes. Six Sojourns is a reimagining of Ryan Laukat's third published design, Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and...
Six Sojourns: Deluxe Edition társasjáték 40000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Sixth Fleet is a two-player, strategic-level wargame of the struggle for the Mediterranean set during a hypothetical Warsaw Pact versus NATO war during the 1970s and 1980s. It is primarily a naval-air conflict, with some elements of power projection using ground forces. The game map represents various sea zones (or zones) within the Mediterranean, as well...
Skarb Zakonu - "The Treasure of the Order" is a game of explorers. Players start in a library built - according to the legends - on ruins of a medieval castle of the Teutonic Order. Rumore are that there is a great treasure of the order hidden somewhere underground. In addition to usual game components like pawns, game cards, and a two-floor board this...