The second game in the series that includes Imperator and Ultimus Romanorum: La Chute de Rome, Semper Victor offers a grand strategic view of the Fourth Century Roman Empire. The full campaign opens with the abdication of Emperor Diocletian (305 A.D.) and continues to the death of Julian the Apostate (in the 360's or 370's - the date is variable)....
In Sengoku: Clash of the Daimyō, players lead rival warlords struggling to unify Japan during the Sengoku period. On a shared grid-based map inspired by Sudoku, you deploy troops, build castles and capitals, forge uneasy alliances – and deliberately create “errors” on the board only to turn them into brutal tactical advantages. Each player controls a...
This is a children's game produced by Takatoku. It is set during Japan's Warring States period (Sengoku-jidai) and plays 2-5 players. To win the game a player must become powerful enough to either destroy all other opponents or become rich enough to enter Kyoto and declare themselves the winner. On your turn you do one of the following actions: Departure...
Senji lets you don the armor of a chief of a Japanese clan in medieval Japan. Your goal is obvious: to become the daimyo whose honor imposes respect over all the other clans. To achieve your goals and to gain honor, you will have to overcome your adversaries in terrifying bloody battles, by holding in respect the other clans grace, honoring hostages or...
Played across a constantly changing gravitational playing surface, Senryaku is a Pure Abstract Strategy Game. strategic planning is essential in this uniquely engaging game. Decision of movement combined with dexterity, requiring a singular capture or forced gravitational drop to win the game. Played singularly or played over a multiple of games to...
Serbs Stand Alone is a strategic level board game with two-player and solo options. The playable sides are the two resistance movements, overwhelmingly (Chetniks) or mainly (Partisans, certainly until the middle of the war) manned by Serbs. This is a game about the guerrilla, civil and ethnic war in the Kingdom of Yugoslavia (formerly Kingdom of Serbs...
The Theme In the fourteenth century, the Atlantic was an ocean without end and America was yet to be discovered. The Mediterranean was a sea of great prosperity - the only route between East and West. The greatest fleets of the age battled for the most lucrative trade routes. Trade cities like Venice, Genoa, Barcelona or Istanbul grew as powerful as whole...
Serenissima (first edition) társasjáték 9990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Serenissima is the new Ystari edition of the 1996 game (Méditerranée in France). The rules have been updated and the game is more fluid. In Serenissima players represent a merchant family during the Renaissance. Players attempt to balance the need of trading and open commerce versus the cut-throat economic piracy of the day. Players create a fleet of ships...
Serenissima (second edition) társasjáték 12490 Ft-tól! - 1 felhasználó árulja ezt a játékot!
From the creator of the game: "I made up a game based on Firefly and Serenity, in which you fly around the 'verse looking for work and trying to put together a crew." "You try not to get pirated by other players, avoid the Reavers and Alliance, and try to earn credits. " There is a preview here: http://www.fireflyfans.net/sunroomitem.asp?i=10704 Game can...