This is a children's game produced by Takatoku. It is set during Japan's Warring States period (Sengoku-jidai) and plays 2-5 players. To win the game a player must become powerful enough to either destroy all other opponents or become rich enough to enter Kyoto and declare themselves the winner. On your turn you do one of the following actions: Departure...
Senji lets you don the armor of a chief of a Japanese clan in medieval Japan. Your goal is obvious: to become the daimyo whose honor imposes respect over all the other clans. To achieve your goals and to gain honor, you will have to overcome your adversaries in terrifying bloody battles, by holding in respect the other clans grace, honoring hostages or...
Senji társasjáték 8000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Played across a constantly changing gravitational playing surface, Senryaku is a Pure Abstract Strategy Game. strategic planning is essential in this uniquely engaging game. Decision of movement combined with dexterity, requiring a singular capture or forced gravitational drop to win the game. Played singularly or played over a multiple of games to...
Serbs Stand Alone is a strategic level board game with two-player and solo options. The playable sides are the two resistance movements, overwhelmingly (Chetniks) or mainly (Partisans, certainly until the middle of the war) manned by Serbs. This is a game about the guerrilla, civil and ethnic war in the Kingdom of Yugoslavia (formerly Kingdom of Serbs...
The Theme In the fourteenth century, the Atlantic was an ocean without end and America was yet to be discovered. The Mediterranean was a sea of great prosperity - the only route between East and West. The greatest fleets of the age battled for the most lucrative trade routes. Trade cities like Venice, Genoa, Barcelona or Istanbul grew as powerful as whole...
Serenissima (first edition) társasjáték 10990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Serenissima is the new Ystari edition of the 1996 game (Méditerranée in France). The rules have been updated and the game is more fluid. In Serenissima players represent a merchant family during the Renaissance. Players attempt to balance the need of trading and open commerce versus the cut-throat economic piracy of the day. Players create a fleet of ships...
Serenissima (second edition) társasjáték 12990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
From the creator of the game: "I made up a game based on Firefly and Serenity, in which you fly around the 'verse looking for work and trying to put together a crew." "You try not to get pirated by other players, avoid the Reavers and Alliance, and try to earn credits. " There is a preview here: http://www.fireflyfans.net/sunroomitem.asp?i=10704 Game can...
Serfs & Soldiers requires you to oversee your Serfs in the exploration and collection of resources in the surrounding land, and command your Soldiers in guarding against foreign attack as well as exploiting the land of your opponents. Choose from 3 alternate paths to victory: Hoard all the gold in the land, build the ultimate fortress, or conquer your...
This is a sister game to Sergeants! on the Eastern Front game by LBG. It is playable by itself or can be added to the game system (1st edition games only). North Africa in World War Two saw sweeping campaigns across the desert sands. This game recreates incidents in the sparse landscape of the desert as small skirmishes raged between British and Italian...
From the publisher: Sergeants!™ Scenarios Book 1 contains 23 new scenarios that appear nowhere else. In addition, inside are Map boards 2, 3 and 4 (which have been provided on our website), and are now included professionally printed along with brand-new Map board 6. Requires at least one Sergeants: On the Eastern Front game set. Included: 4 Map boards...
From the publisher's website: "Setting Sun, Rising Sun: The Russo-Japanese War" is an uncomplicated wargame centered on the naval aspects of the Russo-Japanese War of 1904-1905. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanics. The...
The Seven Years War & The War of Austrian Succession is an area movement game of these two conflicts. The game system uses the simple RISK method of combat: highest roll with a twist, cards are not areas conquered but are events that can give the player an advantage or create a disadvantage for an opponent. Cards offer extra troops, use of neutrals...