A "bonus game," solitaire-only covering Operations Leopard and Bonite in 1978. In that year, rebels in Katanga attacked copper mines around Kolwezi, taking hostages in the bargain. France sent in the Foreign Legion (represented by the player) to drive them out. Like all Vae Victis games, this game requires assembly prior to play, and the original rules are...
BACKGROUND: SAVAGE PLAINS is semi-historical simulation of the American Indian Wars on the Southern Plains from 1865 to 1890. The Game begins after the American Civil War and the re-United States is ready to expand its influence and power. The US feels its Manifest Destiny is to expand and annex the Territories separating the Eastern States and California....
Savage Streets covers the desperate battle between the German 6th Army and the Soviet 62nd Army for control of central Stalingrad and the all-important ferry landings during the two week period from September 14th to September 27th, 1942. This Area-move game is inspired by the system used for the game Rattenkrieg: Assault on the Tracktor Factory by Turning...
Save Afghanistan, Comrade! is a Solitaire board-wargame of the Soviet war in Afghanistan. Soviet and Afghan regiments and police battle Mujahadeen formations, foreign fighter contingents, and local chiefs and warlords for Provincial control throughout the country. It is December, 1979. Hafizullah Amin, a dedicated communist, leads Afghanistan...
A solitaire game of the US and South Vietnamese war against the Vietcong and North Vietnamese Army. US and ARVN brigades/regiments and police battle VC battalions, NVA regiments, and subversive Political Cadres for Provincial control throughout the country. It is early 1965. The South Vietnamese government and army (ARVN) are collapsing in the face of...
Thanksgiving Day, the unthinkable happened. The earth shook. An earthquake of a 9.6 magnitude on the Richter scale opened a giant inter-dimensional rift around the White House, bridging the free world to some kind of mysterious void. A massive horde of monsters came out of this dark void. Evil, frightening creatures hell-bent on crushing freedom and the...
Saving Mankind is an engaging and fully cooperative board game that requires all players to collaborate and unite their efforts in a race against time to rescue humanity from the brink of extinction. Saving Mankind aims to educate and entertain players while promoting awareness of resource conservation and the fight against global warming. It encourages...
Egypt 2100 BC: In the temple of Thot, god of science and inventor of the game, the priests met annually to choose the highest priest of the temple. They did so by playing the game. Therefore they gathered around a board studded with Scarabs. The goal of the game was to collect as many pieces as possible. Because the one who had the most valuable collection...
Scarab Sands is a highly competitive, fast paced, area control game with almost no down time. 2-4 players compete as dead souls inside a pyramid, sending their scarab troops to fight for control over sacred rooms. Only the one with the lightest heart will make it to the Afterlife. Each round starts with determining movement for scarab troops. This happens...
Scarf Heroine is a free, family-friendly wargame with a Steampunk/cartoonish vibe that pits small squads of units led by a Hero or Villain in strategic, skirmish combat. The game uses Print and cut miniatures depicting fantasy armies with different diameter bases. Actions are resolved through distances measured in inches and dice rolls. All stats for units...
The year is 1793. France cowers under the Reign of Terror, and not even the innocent are safe from the Committee of Public Safety and their precious guillotine. In the midst of this turmoil, one man uses courage and cunning to fight the brutality: The Scarlet Pimpernel. Along with his League of followers, The Scarlet Pimpernel rescues the innocent from...
Scarlet Pimpernel társasjáték 20000 Ft-tól! - 2 felhasználó árulja ezt a játékot!
Scarlotti is a science fiction board game which was published in the Britsh role-playing magazine, Imagine (issue 9 - Dec 1983). It was a two page article with a pull out card board and counters, and was sub tiled "An easy to play boardgame for up to four players". Game equipment is a board and five sets of four counters (four stars and 16 ship counters)...