MAZO is a capturing game played on a board of 8x8 squares. Each player controls: 6 seniors (can move one step in all 8 directions) 8 juniors (can move one step orthogonally) 1 queen (8 directions, but can´t capture) 1 king (not backwards, can´t be captured) The aim of the game is to capture the opponents queen or to get to the opposite side of the board...
Mech Arena is a tactical card-wargame where you pilot giant Mechs in gladiatorial combat. Where your goal is to defeat your opponents by shooting, hacking and kicking their Mechs to bits. An easy task, save for the fact they are trying to do the same to you. Equal parts MMA and demolition derby it is no wonder Mech Arena is the sport of choice for all...
Mech Command RTS is a real time strategy board game where all players pilot mechs, fire weapons, activate equipment and direct support troops simultaneously. The first board game of its kind, Mech Command RTS has been designed to be fast to setup, fast to teach and fast to play. Featuring unique components like LED pointers built into each miniature's base...
A long, long time ago, after a loot of a cursed treasure, a pirate ship was devastated by an intense storm and pushed into the lowlands of a distant archipelago. The enigmatic medallions recovered by the natives over the years and the strange events that have taken place ever since, make the population on the islands fear that the curse is upon them. In...
A Circular Chess variant adopted from 10th C. Byzantine Chess. Which adheres to the rules of classical chess with some necessary rule modifications due its circular nature, proximity of pieces, centre of the board, etc. as well as introducing some new concepts. The board has 2 hemispheres subdivided into 16 segments, 8 zones and 128 divisions (like...
In Medieval Empires each player controls three different empires which attempt to control as much valuable territory as possible. The game is driven by cards, which are used to acquire troops and to fight battles. Players each have a piece which moves around a track by die roll; the space landed on determines how many cards the player draws and how many...
Embark on an epic medieval adventure! The Hundred Years' War from 1337 to 1453 was a drawn-out conflict between England, France, and their allies over land, power, and kingship. Play as noble kings and cunning strategists as you navigate battles, alliances, and shifting loyalties across a backdrop of medieval Europe. This is a 2-6 player war game covering...
Mediterranean Empires is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Western and Central Mediterranean during the turn of the 13th-14th centuries. From the War of the Sicilian Vespers (1282-1302) to the Venetian-Genoese Wars of the 14th Century. Aragonese, Angevins, French, the Papacy, Genoese...
This is a doujin (fan-made) game that was only for sell at Japanese game shows. It was made on demand, and you had to order in advance to get it, then pick it up at the show. They were not made for the general public. This game deals with the Mediterranean theater during WW2 and pits the UK versus the Italians and Germans. The game contains three scenarios...
Meeplevania is a game of vampires and meeples. Taking place in the land of Meeplevania, several vampire hunters have joined forces in an attempt to track down Count Meepula, the infamous meeple vampire! Played over a series of rounds, where each player takes a turn at being Count Meepula. Each player who is not Count Meepula must take two of these actions...